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Hyperlane exit + IFF-enabled minefields = better prevention than anyone ever managed on the ground.
If you ask me it's the mine fields that are missing in stellaris, not stealth. PI has just been having a blonde moment with this... for several years...
2 - Autodestruct to avoid capture (Calculated on the skill of the captain and/or on the relative happyness and loyalty of the empire in general. A low menium stability improve defections)
3 - Autodestruct but leave some proof (non conclusive but raise alarmness in the spied empire)
4 - Autodestruct or captured. Clear proof of spying. Depending on the actual status between empiires, gives cause to war or punitive damages before a war. And also gives a bad negative effect on nearby empires with close borders policy
Would be interesting to have spy ships also