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Once you're in the zip, simply maneuver to the decisions folder, open seduce_decision.txt
scroll down until you see
potential = {
age >= 12
NOT = { character = FROM }
ai = no #Should make it so only players are able to use this decision
}
Add the #'d statement and you should be good to go.
An important little detail, if you unzipped it, and rather would leave it in a folder, you have to edit the seduceany1.mod file with a text editor(notepad++ or notepad).
This is what's in the .mod
name="Seduce Anyone"
archive="mod/seduceany1.zip"
Change the archive to path, and remove the .zip ending.
should look like this.
name="Seduce Anyone"
path="mod/seduceany1"
Good luck and have fun
I have genuine curiosity about the origin and story.
It worked fine for me when I went and changed it to say Oh Lord instead of seduce anyone decision
seduce_mod_decision_named;Seduce [Root.GetFirstName] !!! I changed only this part here -> (seduce anyone decision) <--End of Change!!! ; ;;;;;;;;;;;;;;;;x
I noticed the same thing actually. Instinctively, I went and edited the seducany1.zip and left that file compressed as a zip and as a folder out, no change. I also tried renaming the bit which in the .csv was called (seduce anyone decision) and that didn't work either. Very weird indeed.
The strangest bit is uh....I actually recall doing this in the past with this mod and it working. How or what I did differently if anything I have no clue.