Portal 2
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YM MapCore.org Challenge 01
   
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8 maja 2012 o 14:56
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YM MapCore.org Challenge 01

Opis
First of three test chambers for the www.mapcore.org Perpetual Testing Initiative Challenge.

Made by YM
Komentarzy: 9
OsboSD 16 maja 2012 o 0:15 
I disagree with Sir William. I think the back way is a legitimate red herring.
SamCom 14 maja 2012 o 21:26 
Seconding the back way being a little confusing, although I understand now why you have it. Required some really careful portal placement. Took me a try to figure out a little more height. Good stuff though, I'll try #4.
scruff 14 maja 2012 o 8:55 
Had to think a bit before I figured it out
http://www.youtube.com/watch?v=ErFcxidzaKo&feature=youtu.be
vfig 10 maja 2012 o 16:07 
Too complicated a chamber for what is a simple "turn off the forcefield to let the box through". 04 is definitely better, though the reworked part of this puzzle is still the weaker part of it.
'Rito  [autor] 10 maja 2012 o 6:32 
In this version it's important in case you prematurely fling yourself across. However in chamber #4 I reworked the whole thing into a much better chamber.
Beanis 10 maja 2012 o 6:30 
The area around the side, the smaller one. Never had to use it.
'Rito  [autor] 9 maja 2012 o 14:39 
Futtbuck do you mean the white area up the stairs or the area around the side to the button?
Beanis 9 maja 2012 o 14:21 
I completed this chamber simply by beating the timer on the forcefield by hurling myself across the water and dropping the cube early enough. I don't think that's how this map is intended to be played though, as that would render the entire back area useless. Not a very good chamber in its current state.
Ravidge 8 maja 2012 o 15:26 
Great map!

The long path around the forcefield seems to just complicate the layout and it confused me at first. What if there was another faithplate ride back instead?