Stellaris

Stellaris

1,066 ratings
[Outdated] Extended Traits
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
90.218 KB
10 May, 2016 @ 1:31am
13 Jun, 2019 @ 5:17pm
48 Change Notes ( view )

Subscribe to download
[Outdated] Extended Traits

Description
This mod adds over 20 additional species traits to select from, as well as 6 additional ruler and governor traits that your Empire rulers can spawn with.

Featured in SirTristan's Stellaris Mod Spotlight #3.

Compatibility
This mod should be compatible with most mods and it does not modify any vanilla files. Any issues with compatibility are not the result of this mod.

Language Support
English by r-M
German (included) translation by Revan, or translated mod by dragonaf available here.
French (partial) (included) translation by Jaguar_Flemmard.
Russian (included} translation by KRONUS.

New Species Traits:

Dim
Cost: -1
  • -5% to all scientific research
Inept
Cost: -2
  • -10% to all scientific research
Urban
Cost: -2
  • -20% to food production
Indulgent
Cost: -1
  • -10% to energy production
Content
Cost: -2
  • -15% to mineral production
Valiant
Cost: 2
  • Army Morale +20%
  • Army Damage +20%
Craven
Cost: -2
  • Army Morale -20%
  • Army Damage -20%
Conservationists
Cost: -3
  • Clear planet tile blocker cost +50%
  • Clear planet tile blocker speed +75%
  • Terraforming cost +25%
  • Colony development speed -10%
Deliberators
Cost: 2
  • Monthly influence +1
Virtualists
Cost: -2
  • Monthly influence -1
Delicate
Cost: -1
  • Defense army health -30%
  • Defense army damage -30%
Very Weak
Cost: -3
  • Army damage -40%
  • Army health -25%
  • -15% to mineral production
Incompetent Engineers
Cost: -1
  • -15% to engineering research
Incompetent Physicists
Cost: -1
  • -15% to physics research
Incompetent Sociologists
Cost: -1
  • -15% to sociology research
Politically Adept
Cost: 1
  • +1 max rivalries
  • -25% influence cost for diplomatic actions
  • 25% increased trust growth
Natural Architects
Cost: 1
  • Building time: -5%
  • Building cost: -10%
Incompetent Architects
Cost: -1
  • Building time: +5%
  • Building cost: +10%

New Ruler Traits:
Veteran Politician
+20% Influence

Scientific Mind
+5% to all research speed

Visionary
+15% planet border radius

New Governor Traits:
Energetic Encourager
-15% pop growth time

Apathetic - Acquired trait
-5% pop happiness
-10% energy production

Inspiring Leader
+5% pop happiness
+5% pop war happiness
-10% pop ethic shift

Thanks to Havelok for some of the trait ideas. Thanks to Chilla for getting Empire modifiers working.
Popular Discussions View All (2)
5
12 May, 2016 @ 2:15pm
Work around for the three disabled traits.
Chilla
373 Comments
Azurewrath 18 Aug @ 5:47am 
Update
Ruggedgolem 24 Nov, 2021 @ 5:58pm 
3.2 update?
Warr10rP6 13 Jun, 2021 @ 7:59pm 
Anyone interested in more global mods on traits can look at "Species Trait Diversity"
Warr10rP6 13 Sep, 2020 @ 5:39pm 
Since the author has abandoned his mod, then I can recommend this: Species Trait RP Diversity
Arkenor 16 Aug, 2020 @ 12:20am 
I don't think the Visionary trait does anything any more, and should probably be changed or removed.
SalzStange 11 Aug, 2020 @ 6:21am 
update please
Nekcarb 31 May, 2020 @ 8:38am 
Please update!
Sly Mambo 29 Mar, 2020 @ 2:13pm 
Update? I cant play without this lol
me llamo sk 26 Mar, 2020 @ 6:12pm 
update?
Hitchclif 4 Jan, 2020 @ 3:11pm 
amazing mod, the changes have been great! keep up the good work!