Sid Meier's Civilization V

Sid Meier's Civilization V

175 ratings
The Kuikuro (Brave New World)
   
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21.377 MB
2 May, 2016 @ 6:19am
6 Feb, 2017 @ 2:55pm
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The Kuikuro (Brave New World)

In 1 collection by Tomatekh
Tomatekh's New Civilizations
31 items
Description
Adds the Kuikuro to the base game.

An indigenous tribe of the Upper Xingu region of Brazil, the Kuikuro represent one of the great lost civilizations of the Amazon jungle. Approximately 1,500 years ago they built a sophisticated complex of cities centered near lake Kuhikugu. Hosting a potential population of over 10,000, these settlements exhibited a complex network of roads, palisades, and plazas and featured extensive agricultural efforts integrated into the local landscape. Much like most of pre-Columbian America, their population was devastated by the introduction of European borne diseases and slavers. Today, only about 500 members of the tribe remain with most of their history either forgotten or regarded as legend.

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Note:
- This civilization requires the Brave New World expansion.
- Updates to the mod will most likely break save games. Please do not update until you are ready to begin a new game.
- At the moment, the UA won’t work with improvements added by other mods (i.e. workers will still remove jungle when building them). I’m looking into which I can add compatibility for, but, depending on the other mod, it might not be doable on my end.

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Leader: Anetü

UA: Garden Cities: Workers may build Improvements without removing Jungle or Forest from tiles.

UU: Huka-Huka Warrior: Replaces Warrior. +30% Combat Strength when within 5 tiles of a friendly City celebrating a 'We Love the King Day'. Earns a bonus +10 XP every time the Unit is upgraded.

UB: House Garden: Replaces Granary. +1 Production on Bananas, Cocoa, Spices (instead of +1 Food on Wheat, Bananas, Deer). Civilian Units trained in the City start with the Woodsman promotion. No Maintenance.

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Credits:
- Leader scene and icon by Janboruta
- UU and UB icons by TarcisioCM
- Civ V UU model converted by DJSHenninger from Bakuel's Civ IV Filipino Ancient Unit Pack[forums.civfanatics.com]
- Peace and War themes taken from the "Apocalypto" soundtrack; copyright 2006 James Horner and Hollywood Records
- All code and art otherwise not listed created by Tomatekh (primary author).
84 Comments
Max 24 Aug, 2021 @ 6:07pm 
You can get the production back if you chop the jungle but that kind of ruins the point
Max 24 Aug, 2021 @ 6:05pm 
Confirming what others are saying... bananas do get the +1 production, but they lose it when they get upgraded by a plantation
Tomatekh  [author] 5 Feb, 2021 @ 7:05am 
@Citrakayah
Thanks! I'm always happy to hear that people are still enjoying my mods even after all these years!
Citrakayah 29 Jan, 2021 @ 3:37pm 
This has always been one of my favorite modded civs.
DerEider 3 Sep, 2020 @ 12:19pm 
@Tomatekh, your mod had no effect on that problem. I intended my response only to address @andmcc's problem.
Tomatekh  [author] 3 Sep, 2020 @ 11:34am 
@ruhrgebietheld
Thanks! I'm really glad to hear you enjoyed the civ. Looking back on all the new civilization mods I made for Civ V, the Kuikuro are actually my favorite! Thanks for the bug report. It's likely only a small typo in the code with the improvement building tag. I'm unsure when I'll be able to update my Civ V mods again, but I'll make a note of it.

@DerEider
I'm unsure why this mod would interfere with City UI mods (its code doesn't interact with those elements). I'll need to look into it more. Thanks for the report!
DerEider 2 Sep, 2020 @ 3:48pm 
@andmcc, I encountered a similar bug that did not show up until Medieval Age.
Then the normal "Produce" button would no longer work.
I still could choose the purchase option and select the "Produce" button at the bottom.
That enabled building normal buildings BUT Wonders no longer could be built ,
since Wonders cannot be purchased.

After much trial & error removing different mods, the problem was solved by removing several mods that affected the City Screen UI. I do not know specifically which mods were guilty, but those I removed included Tofts Flags & BlouBlou's Promotions Expansion, among others. :spain_icon:
Mojave Neon 2 Sep, 2020 @ 1:50pm 
Finally got around to doing a playthrough with this civ, and it was amazing. You absolutely nailed the unique jungle playstyle, and it made for an incredibly fun playthrough. There was one issue though, in that the house garden was bugging out on banana plantations. It granted the +1 production to unimproved bananas, but this was removed when the bananas were improved with a plantation. It was working just fine on improved spices and cocoa though, it was just banana plantations where the UB was messing up. Even with that issue, I still had a ton of fun playing as this civ.
mikusingularity 24 May, 2018 @ 12:35am 
On a map with true start locations, their ability gives them an absolutely MASSIVE advantage in science.
andmcc 3 Mar, 2018 @ 12:16pm 
I was really having fun with this civ, when something went wrong. Unfortunately I can no longer choose Production in my cities. I can buy with gold, but the menu to let me choose Production just isn't appearing, and so I can't move on... Is this something anyone else has encountered?