Space Engineers

Space Engineers

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[WPM] aSP-06 Mako
   
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Type: Blueprint
File Size
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460.185 KB
24 Apr, 2016 @ 6:58pm
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[WPM] aSP-06 Mako

Description
!CAUTION! Moderate Mod Amount- If you don't use these mods and don't feel like hunting them down, try out the Mako in this world instead: http://steamproxy.net/sharedfiles/filedetails/?id=673132876

NOTE: Due to limitations of the AIS Cockpit mod, Pilots must wear their helmets while piloting the Mako.

NOTE: The Mako does not handle like your everyday craft. Piloting requires special techniques (Refer to [OPERATION] Section Below).

[Warpunk Militia aSP-06 Mako]

So now that I'm finally able to go planet-side, I needed an atmospheric vehicle that could allow me to explore the land and defend my assets, and now it can do the same for you!

The Mako is an atmospheric scout and patrol craft with VTOL capabilities and posesses a loadout sure to make anything intelligent think twice about encroaching on your territory. If they don't get the hint, the Mako's twin Azimuth Industries Gatling cannons will do well against soft targets while a pair of devastating ISM Hellfire Launchers will rip apart anything else.

[OPERATION]

You may notice that the Mako lacks left, right, and downward thrusters, you may also wonder "why". The answer is I wanted a craft that handled like a helecopter. Thats it. Now it may not be exactly right but it's similar enough to me and its alot of fun to fly this way (I like to take her through narrow canyons, you should try it :D)

-Directional Movement
This craft is meant to be flown with inertial dampeners turned on. Forward and back movement work as normal as well as upward thrust, but that's where the similarities between this and normal craft end. In order to move down, simply hold your [down] key and left gravity do the work, alternatively you can also repeatedly turn inertial dampeners off and on if you want to get lower faster.

-Strafing
Strafing left and right is a little tricky but works well once you get your head around it. All you have to do is tilt your craft to the side and gravity in conjunction with inertial dampeners will pull you left or right. Once you are moving, level out and the Mako will continue to drift in that direction.

-Hard-Braking
When moving at high speeds, you can bring your Mako to a hard stop by pointing the belly in the direction of movement (with inertial dampeners turned ON).

-Landing
To land the craft, simply hold your [down] key until the wheels are close or touching the ground and turn inertial dampeners OFF. To keep the craft from rolling down an incline, lock the Maglock plates. If you find yourself drifting to the left or right, use the method for strafing to come to a speed low enough for touchdown.

If anyone has any trouble controlling this craft or need more information, be sure to let me know and I'll help out. I have alot of fun with this guy and I hope you guys enjoy it as much as I do :]
2 Comments
warpunk  [author] 25 Apr, 2016 @ 5:39pm 
Thanks for the idea, someone else suggested this for my mUF-63 Adversary as well, created a world with the appropriate mods and linked it in the description.
Michaecola 25 Apr, 2016 @ 4:53am 
better upload a world save of this ship with mods