Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it isn't ironman compatible
In case anyone else is going crazy trying to find the cause of the bug, here it is:
Both mods alone are fine, but with SuicideMod enabled,
- Cause of death goes away from notifications and tooltips
- Whether or not death as suspicious or natural goes away from tooltips
You'll have no idea why people are diyng :D
Thank you for making this mod, it's superb!
- Firstly the mods previous behaviour of speeding up all actions is no longer the default and moved to the game rule "All Actions".
- Fabricate Only has become the default game rule.
- Fabrication is now 25% faster on own realm and enemy neighbour provinces down from 75%.
- The fund job decision now is garunteed to fire the job in 6 months.
- The fund job decision is now a fixed value based on the councillor at 500-700 gold down from 500 - 2000 gold.
- The fund job decision is balanced out by having higher risk for low skilled councillors hence the lower cost.
- Other changes to hopefully make it easier to maintain the mod.