Space Engineers

Space Engineers

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Items (22)
Cowboy Hats - The Definitive Edition
Created by Shadestuff
Almost a year ago, Cowboy Hats took the workshop by storm. Now they're back: Remodeled, Recolorable and not shaded like candlewax...*cough...* ...Cowboy Hats! Yeehaw! You didn't ask this time, but we did it anyways. Cowboy Hats are better than ever! The ha...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
MA Stackable Wind Turbine
Created by AutoMcDonough
Functionally identical to the vanilla wind turbine, but stackable! Includes a 15 meter long pole, and a light lantern. The light lantern is to spread low-intensity light over a very large area. Some info on how the turbines work: They scan horizontally to ...
VCZ Multifloor Elevator
Created by Vicizlat
Here is what the VCZ Multifloor Elevator includes: + Up to 9 floors per elevator (of course can be as little as 2). + Up to 200 blocks total height of the elevator (including the bottom and top floors). + Modular construction (so you can build an elevator ...
VCZ Multifloor Cargo Elevator
Created by Vicizlat
VCZ Multifloor Cargo Elevator is a bigger elevator than my Multifloor Elevator. It can be used to transport grids, players and floating objects. Key features: + Remote Control Script for operation from another grid (like a vehicle approaching the elevator)...
Hostile Takeover
Created by Thraxus
DESCRIPTION TLDR: NPC ship takeovers with a bit more flare, some fun, a little challenge, and a lot less hassle. Enjoy a new take on a tedious vanilla mechanic. I don't know about you, but I find taking over a grid is either way too easy, or way too time c...
Ganymede Tech - Forcefield Hangars
Created by Sargonnas
Ganymede Technologies – Force Field Hangars Ganymede Technologies introduces Force Field Hangars!. Ganymede Tech has created Force Fields Hangars to protect your precious cargo bays and ship hangars. Use these blocks with a sensor to activate and deactivat...
Big Gate
Created by SEModder4
An updated version of Darth Biomech's Big Gate Block for everyone to use now. Has updated Block Variants code- so they once again show in the g-menu, and Blueprint Classes, so all can be built in assemblers now! Description: 1x2x3 large gate, designed for ...
Concrete Tool - placing voxels in survival
Created by Digi
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use. Usage in survival Make the tool (Concrete Tool) in an assembler; Make some ammo (Concrete Mix) in the assembler as w...
Thrust Reversers (+improved jet flame)
Created by Digi
This mod adds thrust reverser blocks for atmospheric thrusters and improves their visual jet flame. The reversers are basically doors which can be mounted on the back of atmospheric thrusters. When closed they cause the thruster to push in the opposite dir...
[Obsolete] Fix: AdvancedDoor opening/closing in construction stage
Created by Digi
Obsolete This seems to've been sneakily fixed in the game at some point. Old description: A fix for advanced doors being able to be opened or closed when not fully built. This script replaces the terminal control and actions for Open with one that checks i...
Animated Interaction
Created by Digi
This mod animates various player actions: - in menus, indicated by looking at their wirst LCD - clicking, typing or changing tabs in those menus - looking in the terminal of a ship, indicated with a cable - looking through a camera block indicated by holdi...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
GridPickupMod
Created by Math
Carry and drag small grid grids- Just press interact when looking at the grid and you'll start dragging it There is a max mass that you can pull/carry- if a grid is over that limit it wont highlight the grid And since its physics based lifting heavier grid...
Kinetic Devastation
Created by Echthros
As any user of speed mods can attest, the physics engine is less than graceful in its handling of extremely high-velocity impacts. Flying straight through an asteroid or even a planet is all too easy at higher speeds. Not any more. With this mod, you will ...
Bigger Explosions
Created by Echthros
This mod is a support tool for other mods (including the "Kinetic Devastation" and "Nuclear Weapons" mods) to generate massive explosions through a shared system. The tool is also open for anyone else to make use via any scripting mods by sending a mod mes...
Midspace's Ship Speed 500 mod (skybox friendly)
Created by Screaming Angels
A max ship speed mod with a difference. It is custom skybox friendly. You can use it with any Skybox. It does not modify the Environment.sbc file, so any custom environment settings are safe. Maximum Small and Large ship speed are set to 500 m/s. Additiona...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...