Space Engineers

Space Engineers

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[BROKEN] Respawnships Enhancement Mod
   
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Type: Mod
Mod category: Respawn Ship
File Size
Posted
Updated
2.881 MB
6 Apr, 2016 @ 4:16pm
18 Apr, 2016 @ 3:51am
2 Change Notes ( view )

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[BROKEN] Respawnships Enhancement Mod

Description
BROKEN: after many updates, this mod must be re-done from scratch completely, including remaking all those ships and vehicles. That will take too much time and I'd better focus on EEM instead.

This mod adds a lot of new respawnships and respawncars, which are basically ground vehicles dropped on planet with parachutes. So, here comes the…

WARNING: In order to make “respawncars” part working as intended you NEED the “Ship Parachute” mod by DraygoKorvan added in your world as well! Since I haven’t got permission to integrate it inside this mod, without it vehicles will not have “parachute hatch” blocks, which essential for safe landing.

ALSO Keens disabled respawnships in creative mode, so you will see them only in survival!

NOTE: if you’re using speed mod I also HIGHLY recommend to also add “Aerodynamic Physics (Deadly Reentry + Drag + Flight Dynamics)” mod, by DraygoKorvan again, because without drag in atmosphere purely atmospheric respawnships will fall with extremely high speed and crash.



Because of Steam description limitations I moved all details about those ships in discussion section, please check it out!

So, what types of ships were added?

Replacers for vanilla “atmospheric landers”, those are purely atmospheric builds and have approximately same functions, but much better design. They also have a possibility for further upgrades (refinery and assembler) unlike vanilla landers.
Shrike Survival Ship
Ray
Wyvern by jura7 (unfinished)
Following ships are small and for fun mostly:
Colibri Speeder by Zerberus
Little Bird Atmospheric by foobar2000 and me


Featuring interplanetary respawnships! They obviously can enter and leave planetary atmospheres. Most of them will spawn near Moon, Europa or Titan, but there’re also exceptions.
Bee
Falcon by Zerberus
Grasshopper by Zerberus (Damaged, mod exclusive)
Hornet Interplanetary Shuttle (unfinished)
Private Shuttle by Aragath (modified)


Now the most interesting part. Ever wanting to drive on the wheels (Clang, have a mercy on us!) right after spawning? Now you can! Drop from the orbit and safely land, using parachutes or do nothing and they still open – they’re automated. I tried to gather best cars for your driving pleasure and making them as much user-friendly, as I could.
Lion Trophy Truck
Caterpillar Large Expeditionary Vehicle
Horizon SUV by A1TERO (modified)
ALB Marauder 3 by jura7 (modified)
Turtle All-Terrain Vehicle (mod exclusive)
Jackal Buggy
Viper Roadster

MISCELLANEOUS RESPAWNSHIPS
Pioneer Pod by Aragath
Thugboat by Aragath (modified)
Minnow Jetpack by xzosimusx
Hybrid Jetpack by Zerberus
Little Bird Ion by foobar2000
PI-NI by foobar2000 (mod exclusive)



Popular Discussions View All (3)
5
30 Sep, 2017 @ 10:52pm
how do i spawn ships?
Duck
5
1 May, 2016 @ 8:06am
PINNED: List of respawnships with descriptions
LeonserGT
0
7 Apr, 2016 @ 2:09am
PINNED: GUIDE: How to configure mod for your own needs
LeonserGT
228 Comments
PhearedPhantom 5 Aug, 2022 @ 12:53pm 
That sucks, i can feel you there. I took a few year break from SE before returning
LeonserGT  [author] 4 Aug, 2022 @ 12:37am 
Yep. My point was not to ruin the balance in survival, so I carefully calculated those ships to be not much more than old default drop pod (that huge one), resource-wise. Now it changed to a new tiny drop pod and no big ships will be the same regarding balance - they will be too OP.

Also, 'fixing' this means redoing all of the ships from scratch because of many things changed, at this point it would be smarted to just make a new mod instead, with only few ships making a come back, modernized.

That is, if I had a will and energy to return to SE... sad reality is that my 'creative energy' was drained here dry, I can't even play and enjoy Besiege or KSP anymore :(
PhearedPhantom 3 Aug, 2022 @ 4:03pm 
This project is abandoned. Will never be "fixed" because it cant be.
LeoCraft17 27 Feb, 2022 @ 1:56am 
please fix this mod
Velxra 1 Nov, 2021 @ 4:04am 
long time mod that brought parachutes to SE. so needs fixed.
EdCasE 12 Aug, 2021 @ 2:05pm 
Please please please please PLEASE fix this mod =)
Brolya Democratic Republic 11 Jul, 2021 @ 9:32pm 
is this abandoned?
Mephiston 27 Apr, 2020 @ 3:10pm 
So does this mod not work now? Should I unsubscribe from it? Or do they just spawn in as broken? thanks.
LeonserGT  [author] 9 Jul, 2019 @ 12:41am 
The way how respawnships work now is only like that:
- Is that planet with atmosphere?
- Is that planet without atmosphere?
- Is that space?

And that's all, you actually can't make 1 (different) pod per planet, it's either 1 exact same pod per every planet except moon, one for moon and one for space. I think if you do multiple pods/cars/ships per planet with atmo, every single planet will have an option for every single respawnship that is allowed in atmo
Mysticwolve 8 Jul, 2019 @ 7:43pm 
LeonserGT is there a way to make multible selections to a planet.. instead of just having one droppod to one planet .. have 4 or 5 different ones like the ones you have in your list of ships?? i would want players to have a selection to chose from.. instead of restricting them.. as to what the picture shows... most servers i've been on only has one pod per planet.