Sid Meier's Civilization V

Sid Meier's Civilization V

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Great People Do Not Ignore Borders
   
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5.4.2016 klo 9.21
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Great People Do Not Ignore Borders

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The Rival Territory promotion is removed from Great People.
Initially meant to keep Great Prophets out of my territory, I expanded it to include all non-military Great People.
Vanilla / BNW / GNK Compatible.
17 kommenttia
Maximum Bird 27.1.2023 klo 6.41 
Your mod fails to stop Great Prophets. They even convert my capital, which never happens without the mod. Without, they typically target one or two cities. But this seems to create a situation where I cannot adequately track foreign prophets and now have to spend greater energy to rid myself of them.
stan.collins 9.1.2020 klo 12.01 
This isn't working for me. I have Great Prophets and Great Artists entering still.
Economic Terrorist 18.2.2019 klo 14.22 
Huh. I just trap offensive units like that in a ring of my military units. Breaks the tedium inbetween turns.
xuboderigui 17.3.2017 klo 2.28 
Thank GOD!
The Sideways Man 15.10.2016 klo 22.31 
Bless you, bless you.
WizardlyJew 27.8.2016 klo 4.49 
Kailoss you took the words right out of my mouth. EVERY SINGLE TIME around turn 300 a Great Prophet comes in out of nowhere, converts my capital, and then just loiters until my own Great Prophet runs out of religious strength.
SquidTheJim 26.4.2016 klo 18.28 
Never again will I have to wage a war just to eliminate one lonely prophet. Thank you! :D
Although if that other comment about inquisitors is true... I might not actually need this after all.
IWriteMemesNotTragedies 26.4.2016 klo 17.54 
thank God
Jestrom 22.4.2016 klo 9.55 
You're beautiful. Thank you
dreadanddespair  [tekijä] 22.4.2016 klo 6.30 
Missionaries Do Not Ignore Borders
http://steamproxy.net/sharedfiles/filedetails/?id=670534104
The testing was minimal, but it appears to work. It has the same code as this mod, just a change in unit type.