Space Engineers

Space Engineers

38 ratings
ORSANIS - The Orbital Canon
   
Award
Favorite
Favorited
Unfavorite
Type: World
File Size
Posted
Updated
1.038 MB
4 Apr, 2016 @ 4:21am
4 Apr, 2016 @ 4:18pm
2 Change Notes ( view )

Subscribe to download
ORSANIS - The Orbital Canon

Description
Watch the Video on Youtube! - https://www.youtube.com/watch?v=vdTj6cV_mgY
View the Model on Sketchfab! - https://skfb.ly/MJAv

Informations
The ORSANIS is a large bomber type ship that howers in low gravity atmosphere outside visual and broadcasting range of enemy factions sending out scout ships to gather information about ground bases and transmitting their GPS coordinates to the ORSANIS. The ORSANIS then uses these coordinates to line up with those enemy bases and send out salves of large explosive rockets constructed by it's front "Rocket Printer" to completely annihialate all ground structures found and marked by the scouts.

Equipment & Cargo
- 4 Large Cargo Containers (containing components for 10 Hydrogen Rockets along with 6 Assault Rifles and 600 Magazines)
- 4 Oxygen Generators (2,5k Ice each)
- 4 Oxygen Tanks (5 Oxygen Bottles each)
- 5 Hydrogen Tanks (5 Hydrogen Bottles each)
- 1 Small Reactor (10 Uranium)
- 32 Batteries (fully charged)
- 4 Jump Drives (fully charged)

- 4 Rocket Launchers (20 Missiles each)
- 2 Interior Turrets (50 Magazines each)
- 4 Gatling Turrets (12 NATO Ammo containers each)
- 6 MissileTurrets (20 Missiles each)

Everything is completely conveyored up and automatically sorted!

Required Mods
- Blast Door Sections

Feel free to Like, Rate and Comment if you enjoyed this build and want to support me!
25 Comments
SevenSins  [author] 23 Jan, 2018 @ 11:49am 
No problem! The next one will be much more efficient x)
macdp 23 Jan, 2018 @ 10:12am 
Awesome, I'll tinker with this one then - just didn't want to break it, if I as a noobie was missing something easy - look forward to your next build Thanks for the update.
SevenSins  [author] 22 Jan, 2018 @ 11:23am 
This build is now almost a year old. I'm certain one of the updates broke the system.
I'll be building a new "Orbital Canon" once the next major update (survival overhaul) is out. Not really playing SE right now but definetely will when the update is out!
macdp 22 Jan, 2018 @ 7:02am 
Nicely done - does it come with directions ? The welder welds and the grinder grinds over and over again in one spot and that's it - not a complaint mind you, I just can't seem to get it to work to fire it.
Cameron Parris 25 May, 2016 @ 3:17pm 
fair enough.
SevenSins  [author] 25 May, 2016 @ 3:16pm 
I can't really help out in that point since those are the games limitations for multiplayer / balance purposes. I mean i could build a bigger rocket but then i would have to build a proportionally bigger ship aswell. So if you really want the explosion to be bigger you would have to search for a "larger explosions mod" of some kind. I'm sure there are some out there but I wanted to keep it as vanilla as possible so I've not included one in the first place.
Cameron Parris 25 May, 2016 @ 2:56pm 
could you make the area of impact larger? i mean your a HUGE firing platofrm for a missile that fires and makes a hole about as deep a 7 ft deep pool not even that much. im just providing feedback to help your mod be better.
SevenSins  [author] 16 Apr, 2016 @ 8:50am 
No Problem! :) glad i could help
TK 16 Apr, 2016 @ 8:27am 
Thanks alot for the help and replying so quickly!
SevenSins  [author] 14 Apr, 2016 @ 5:30pm 
You need to activate the Projector in case it's deactivated then jump into the Cockpit and on the 3rd or 4th Hotkey Page you'll find a group of Timer Blocks. One should be labelled something like Timer Block 1 (Rocket Printer) On/Off, Start and Stop. Turn it On, and hit Start. Sometimes the Rocket wont launch after disconnecting and eventually break the ship. If this happens just refresh the blueprint by selecting it again in the Projector Settings