Space Engineers

Space Engineers

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War Against Pirates (Classic)
   
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Type: Mod
Mod category: Script, Other
File Size
Posted
Updated
47.944 KB
3 Apr, 2016 @ 11:26am
4 Apr, 2016 @ 9:42am
2 Change Notes ( view )

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War Against Pirates (Classic)

In 1 collection by Bouncy
War Against Pirates - Versions
2 items
Description
<This mod is no longer updated>

Vanilla-friendly: No other mods required.

What this mod does:
Increases the amount of pirates that can spawn at a time drastically while adding unused/rare pirate drones for variety. Remember that even though these spawn rates seem extreme, if you take out the broadcasting antenna the spawning will immediately cease and be interrupted. Retreating out of their distress signal antenna range will also cease the spawning. This mod is intended to balance pirate spawning for multiplayer or hardcore singleplayer. Mod was originally made for myself but I saw a need in the community so here you go! Enjoy!

Hungry for more? Check out different versions of this mod.
23 Comments
EKG_Todesbrot 31 May, 2018 @ 2:43pm 
We have this on a non-dedi Server and we don't encounter any pirates, even if we have Antennas and Stuff, anything we do wrong or does this mod need configuration and if so how?

Hope you guys can help, thanks in advance!
Solaris 6 Jul, 2017 @ 12:25pm 
So let me get the mod startup straight: we activate cargo ship, drones, and encounters; start the game; Wait or find any enemy vessel, approach it, then watch enemy ships appear and engage the pirates, Right?
Reik3n_ 14 Jun, 2017 @ 4:38pm 
does this conflict with the exploration enhancement mod?
shadowforce62 2 Mar, 2017 @ 6:54pm 
Does it work in Beta?!?!
Bouncy  [author] 28 Aug, 2016 @ 10:58am 
@CapnWolf - Only one at a time should work. They use the same files so probably whichever was loaded last will take priority.
Hoschy Hawk 27 Aug, 2016 @ 11:13am 
Can i use both this and IMDC mod at the same time or can i only use once at a time?
Bouncy  [author] 8 Jun, 2016 @ 8:55am 
I'll update this mod when I get some time and fix it like I fixed the IMDC version. The Classic version currently uses vanilla prefabs so I'll have to blueprint everything so it may take time. I'll also re-adjust spawn mechanics for this mod so it won't impact performance too much.
DARE 1 Jun, 2016 @ 9:12pm 
thanks :D
Bouncy  [author] 1 Jun, 2016 @ 8:40pm 
They'll spawn in creative and survival on the vanilla bases/stations yes.
DARE 1 Jun, 2016 @ 8:23pm 
noob question, do they spawn in creative mode, i have not played space engi in some time so i am a bit of a noob. Mods looks awesome though :D