Space Engineers

Space Engineers

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Hourly Cargo Ships
   
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Type: Mod
Mod category: Other
File Size
Posted
311.990 KB
2 Apr, 2016 @ 11:09am
1 Change Note ( view )

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Hourly Cargo Ships

Description
This simple mod changes the interval at which cargo ships are spawned by the game (default ~15 minutes) to one hour. I created this to use in my singleplayer worlds, but to use it in a multiplayer game with my friend I needed to upload it to the workshop. So it's mostly just for personal use, but if you would like you can try it for yourself.
11 Comments
Albee12  [author] 12 Apr, 2016 @ 4:28am 
@AlopeX The default is about 15 minutes, this mod should make it every hour.
AlopeX 12 Apr, 2016 @ 3:08am 
How long times does it take to respawn? ^^
Albee12  [author] 2 Apr, 2016 @ 9:06pm 
Your saves should be in your Roaming/SpaceEngineers/Saves directory. Also make sure you have the option to compress save files disabled so you can read the files.
elKabong31000 2 Apr, 2016 @ 9:00pm 
http://imgur.com/gallery/Zj64L/new easy to follow instructions for activating cargo ships
tecknolord13 2 Apr, 2016 @ 8:28pm 
the only files i can find labled that are named mission 1-7 but a dont see anything that names them as what i have them saved as
Albee12  [author] 2 Apr, 2016 @ 8:15pm 
If you decide to use them with planets be prepared for a bit of lag (you can use space master to clean up your world if it slows down, partly why I made this mod to happen less frequently).
Albee12  [author] 2 Apr, 2016 @ 8:14pm 
Cargo ships are disabled by default since the planets update, however you can force enable them by editing the sandbox.sbc file for a saved world. Once you open the file, simply find "enable cargo ships" using Ctrl+F and change to "true".
tecknolord13 2 Apr, 2016 @ 7:59pm 
i havent seen a cargo ship in months how do i get the bar in the advanced options to not be grayed out?
elKabong31000 2 Apr, 2016 @ 1:40pm 
I'll check it out thanks :)
Albee12  [author] 2 Apr, 2016 @ 1:35pm 
You can actually do it yourself very easily, although the argentavis is actually considered a cargo ship as well, so there is no way to make separate timers for each. If you want to change it just edit your "GlobalEvents.sbc" file.