Space Engineers

Space Engineers

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IMDC Station Processing
   
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Type: Blueprint
Mod category: Exploration
Dimensiunea fișierului
Postat
1.247 MB
29 mart. 2016 la 17:06
1 notiță privind schimbările ( vizionare )

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IMDC Station Processing

În 1 colecție creată de JD.Horx
IMDC Station Modules
21 obiecte
Descriere
14 comentarii
Lex174 23 apr. 2016 la 12:01 
I'll try
JD.Horx  [autor] 23 apr. 2016 la 11:25 
is this caused by many polys or by the refineries and assemblers? Turn the complex off and see if it gets better!
Lex174 23 apr. 2016 la 10:25 
This makes my FPS go low... Low even for me (average 7 FPS).
Could you please somehow reduce polygon count and turn off unused things in the build?
I'm building a station with all of these nice modules, but always when I want to have an ore processing sector on it, it goes low-FPS again.

IK it sounds strange, but I don't want to use "lag", as that means bad internet connection.
Squeak 2 apr. 2016 la 11:33 
Must have been game related then, thanks for looking anyways c:
TuntematonSika 2 apr. 2016 la 10:17 
latest hotfix fixed whatever caused the issue. So I can't tell what it was.
Squeak 1 apr. 2016 la 0:10 
The full station file pastes fine if it helps to know but the module acts up. Theres also a KSH forum post with the same error in bug reports so it may not be the module
TuntematonSika 1 apr. 2016 la 0:06 
I'll take a look at the module when i get back. Right now it could be anything from too complex tubing to clang itself
Squeak 31 mart. 2016 la 21:19 
Nope same issue unfortunately
Squeak 31 mart. 2016 la 21:09 
I have a feeling it was an outdated mod, I did have some additional modules installed from a while back and the logs mention upgrade modules.

System.NullReferenceException: Object reference not set to an instance of an object.
at SpaceEngineers.Game.Entities.Blocks.MyUpgradeModule.UpdateBeforeSimulation100()

Thanks for the reply anyways and I'll see if removing it helps out. Will post back here if and when I figure it out
JD.Horx  [autor] 31 mart. 2016 la 20:55 
Don't know what the problem could be, sorry...