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Could you please somehow reduce polygon count and turn off unused things in the build?
I'm building a station with all of these nice modules, but always when I want to have an ore processing sector on it, it goes low-FPS again.
IK it sounds strange, but I don't want to use "lag", as that means bad internet connection.
System.NullReferenceException: Object reference not set to an instance of an object.
at SpaceEngineers.Game.Entities.Blocks.MyUpgradeModule.UpdateBeforeSimulation100()
Thanks for the reply anyways and I'll see if removing it helps out. Will post back here if and when I figure it out