Sid Meier's Civilization V

Sid Meier's Civilization V

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Battle Royale Data
   
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13.830 KB
27 Mar, 2016 @ 4:12am
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Battle Royale Data

Description
A Mod that helps in providing access to the data within the game.

It requires the use the Battle Royale 62 Civs DLL as it uses an expanded Lua Interface. It has been designed to provide extra information about the AI Civs in the game and saves the data to database.
Provides details information about the Civs & Cities, such as
-Detailed breakdown of Military Units, into Land, Sea, & Air
-Resources being used
-Social Policies
-Current Owners of the Cities
-Religions
-City Flips

The data is stored in the database, Civ5SavedGameDatabase.db, under the cache directory.
There are 3 Tables in the database from where the data can be extracted:
-BRDataCivTable - Game information about the Civs in the Game
-BRDataTable - Raw data about each Civ in the game by Turn
-BRDCitiesTable - Game Information about each City in the game

Also much of the extra data is saved to CSV & Text files in the log directory. They are:
-BRDResearchAgreements.txt - Who has a Research Agreement with whom
-BRDCivData.csv - Information about each Civ
-BRData.csv - GPT, Military Power, Tech Level, etc
-BRDCities.csv - Information about each City, who owns it, founded, etc
-BRDReligion.csv - Information about each of the Religions founded
-BRDCityFlips.csv - Never miss a city flip again
-BRDWonders.CSV - Who owns each Wonder made
-BRDWonder.txt - a log of each wonder and when it was completed and by whom.

There are 4 options which you can select at any time to suppress some of the pop-ups that occur within the game. This is particularly useful when you are auto-running each turn and do not want to sit at the PC.

InfoAddict should not be used with BRD due to the massive amount of data being produced by this mod, and much of the data would be duplicated by InfoAddict.

***Known Issue: At the end of turn, the game will appear to pause. Do not panic. Due to the enormous amount of processing and data being saved, the game is unable to update the screen. ***

Requires Battle Royale 62 Civs DLL to work

Direct Installation Instructions:

1. Download 7zip (it's freeware, and takes next to no time to install)
2. Download the Civ5Mod file from here -> Battle Royale Data[be1eriand.github.io]
3. Place the Civ5Mod in MyDocuments> MyGames> Sid Meiers Civilization 5> MODS
4. Right click the Civ5Mod file and select 7zip -> Extract to "Battle Royale Data"
5. Start the game up and hit Mods
6. Enable the mod
7. Play the game
7 Comments
Mr Besii 11 Jan, 2022 @ 3:53pm 
This mod seems to be broken, unless I'm doing something wrong. It's not providing any data for me. :C
LucianovdVenis 26 Mar, 2017 @ 9:56am 
why do you need to download a file, instead of just subscribe to the mod?
The Polar Expression 12 Oct, 2016 @ 5:10am 
@captain_Natjo Why..? For what reason would you want a standalone version of this..?
Tavi 9 Sep, 2016 @ 5:28pm 
A stand-alone version of this would be great. Anyone agree?
anwang666 26 Jun, 2016 @ 2:57pm 
I had the same problem as SyscalineGaming. How do you get the csv files?
_PINEAL-GLAND_ 18 Apr, 2016 @ 10:43pm 
I have the 62 Civ DLL and this mod enabled in my AI-only game and InfoAddict is disabled, yet this mod is still yielding no data. I manually created the CSV and TXT folders to see if that would work, but it still wouldn't. Is there a reason why no data is available? What am I doing wrong?
Phat_Phuck 007 27 Mar, 2016 @ 8:17pm 
holy fuck, im tempted to try this mod but dont want to doe from PC fire