Space Engineers

Space Engineers

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Apocalypse- Battle Tank
   
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Type: Blueprint
File Size
Posted
Updated
782.573 KB
24 Mar, 2016 @ 11:02pm
26 Mar, 2016 @ 7:32pm
2 Change Notes ( view )

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Apocalypse- Battle Tank

Description
Ok thanks to everyone that helped me to get this to work i didnt place all the components to get the turret to work.

Anyway there is the Apocalypse Battle tank from RedAlert 2 yes it doesnt have the missile pods on the sides only because that the scripted wouldnt allow the missiles to lock onto the target i was trying to use the Guided Missile Mod for the pods.

there is the links that you will need for the mods
CSD Battlecannon: http://steamproxy.net/sharedfiles/filedetails/?id=350106127
RB Compact Conveyor System (FULL COLLECTION) [DX11]: http://steamproxy.net/sharedfiles/filedetails/?id=493809682&searchtext=RB+Compact+Conveyor+System+%28FULL+COLLECTION%29+[DX11]

27/03/16
Ok so i couldn't get the Guided Missiles to work at all yes they fired but they never locked ok so i just gave up on that i've added a missile launcher on the turret just for the hell of it and ive replaced the old standed rotors for Advanced ones
3 Comments
Redforge 14 Apr, 2016 @ 11:48am 
Just read in the update they've re-engaged the ability to re-arm pistonhead to pistons
Not sure if that caused the problem, but will try and see if there are any changed now....
( 14th april 2016-update )
Ozzy  [author] 11 Apr, 2016 @ 4:21pm 
Thats very strange i'll have a look at it later today after work and will get back to you on that not sure how to fix that but ill give it a go to see what the problem is. but still its easier to just modify Ravric's tank but still i'll look into it thanks for the feed back
Redforge 11 Apr, 2016 @ 8:20am 
The only way to spawn this is in Creative mode and Copy, paste it, otherwise the turret won't show up again....
( Multiple grids not supported etc )

**In creative- Copy& pasting the tank**
Seems the turret has a habit of blowing itself up when unlocking the rotor and turret connector in order to actually turn the turret around.
and when i lock the rotor before i shoot, the tank trows itself up in the air....
With the Rotor's safety override unlocked the turret explodes aswell

Not entirely sure what the problem is, but either the main gun or the turret isn't responding well to
the stress of beeing fired