Killing Floor 2

Killing Floor 2

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335.725 MB
12 mar, 2016 @ 14:20
4 jul, 2016 @ 21:35
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Beskrivning
Second Place Winner in the KF2 Grindhouse Competition (Wave 2). Made by Jeroen van Wamelen AKA Zerreth, one of the creators of KF-Departed for Killing Floor 1.

It's a compact map designed specifically to cram as much playable space in as small of an area. It's also tailor-made to fit the wave survival gameplay with multiple escape routes at your disposal at all times without the feeling of being tunnelled in.

Leave your Feedback:
https://docs.google.com/forms/d/1w-NlOEn4xbdOzXrtJEW616kz3LTT-P9FMaSWx9EJgRE/viewform

Dedicated Server Guide + Workshop:
http://steamproxy.net/sharedfiles/filedetails/?id=662839590
Populära diskussioner Visa alla (2)
3
27 feb, 2017 @ 7:14
Bugs and gliches
Left Side Damage
1
19 okt, 2018 @ 13:49
Server List
vladce Tyran [CZ]
140 kommentarer
Jmod 28 feb, 2023 @ 1:27 
why can I not find it at all in the map list? I see the official version of it, but not the original??
masterchief 25 mar, 2022 @ 14:06 
a good classic map to bad twi ruined its aesthetics by adding xmis decorations on it and not removing them after the event.
irrith 2 jul, 2021 @ 12:17 
Legendary map. It looks so cool, even the Workshop version.
[ACPL] Jon 16 okt, 2019 @ 4:11 
Wow, this map looked so awesome (so colorful) before it got added into the game, where it's all just 2 shades of cream and brown. TWI ruined what's cool about yet another map... :/
Rex-Wil 17 dec, 2018 @ 11:39 
:gs_happy: Congratulations on getting the map added to the game! It was really cool to see a map I had played from the Steam Workshop become an official one! :Alberts:
LeftoverAtoms 15 nov, 2018 @ 17:33 
You can get stuck on the excalators by zeds
1-800-ZOM-BIES 12 nov, 2018 @ 18:32 
@Zerreth Awesome stuff! The new elevator music and quotes they added in from the patriarch are gold! :steamhappy:
LSPD | Descent Obsidian 11 nov, 2018 @ 18:35 
Congratulations! :Alberts:
Zerreth  [skapare] 31 okt, 2018 @ 11:47 
Thx guys, I didn't want to promise or say anything as I managed this thing with Tripwire half a year ago and I didn't know whether it was ever going to be released or not. I've been 100% hands off for the last 2 years so Tripwire did all the work making this thing official. So a very big thanks to them for bringing this to the KF2 community.
San 20 okt, 2018 @ 9:22 
Big congrats on what looks like an amazing map!