Killing Floor 2

Killing Floor 2

171 ratings
KF-N64Complex
   
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Maps and Mods: Maps
File Size
Posted
17.864 MB
11 Mar, 2016 @ 7:05am
1 Change Note ( view )

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KF-N64Complex

In 1 collection by Pt.Jones
Pt.Jones KF2 Custom Maps
6 items
Description
Description:
A re-creation of the classic Goldeneye N64 multiplayer map 'Complex', but modified to fit KF2 gameplay.

[paypal.me]



Featues:
  • 5 Randomized Goldeneye custom music tracks!

  • Fully customized textured map with textures taken straight from the classic “Complex” map from Goldeneye N64, which were reworked/enhanced through Photoshop

  • Tried to be as faithful to the original, but changed a bit to fit KF2 gameplay (e.g. wider areas)

  • Secret Areas!

  • Fully functional randomized trader pods, weapons and ammo pickups (same locations from the original map)

  • Fully functional pathnodes with multiple zed spawn points!

  • Randomized player start depending on which player slot you occupy
Version:
Final 3

Map Size:
Small

Recommended Difficulty:
Normal or Hard

Dev Notes:
  • The map uses custom music so make sure to lower the default music by going to Options -> Audio -> In-Game Music

  • This was the first time I ever created any custom content for any game, so as I was creating the map at the same time I was learning more about KF2 SDK and UDK in general. A Big special thanks to Beppe88, KO (aka Helaas), and Kuebic for all the support and feedback!
Hope you all enjoy it as much as I did on creating it!

For more custom maps click here.

You can make a difference!
Greetings! Enjoying my content so far and feel like helping out? Then feel free to leave back any feedback or suggestions.

Additionally, if you're feeling mighty generous and would like to help out even more, than I also gladly accept donations in any other shape or form.

Despite that fact that I always take great care and spend numerous amount of hours on each of my custom maps (I also try to consistently update them), my works will always remain free.

Therefore, not only would donations encourage me to carry out even more content that I absolutely love creating, but it will also greatly help on the way, so it really makes a difference.

Once again, I can't thank enough the entire KF2 community for their overwhelming positive and continues feedback for each published custom map, and I look forward on creating even more custom content!
27 Comments
Pt.Jones  [author] 11 Dec, 2019 @ 3:52am 
Hey all!

Just wanted to let everyone know that finally after so many setbacks and trying to polish the map as much as possible before the first public release, my latest custom map KF-BoathouseFinale is finally released!

Soon I shall begin making a revision of all my previous uploaded maps to ensure that they are working properly on the latest KF2 build.

Hope you all enjoy it as much as I did on creating it! :boomer:
Pt.Jones  [author] 6 Oct, 2019 @ 12:12pm 
Hello everyone!

I would like to let you all know that I'm currently near the completion of a new custom map in which I've been working on it for already some time. Therefore, once I manage to finish it off and successfully upload it to the KF2 workshop, I will conduct a revision of all my previous uploaded maps and update them to support the lastest KF2 build.

Additionally, I will be making some major changes to this map since I learned a few new tricks, such as better optimization and I will try to fix any new potential issues. :boomer:
I SCREAM 5 Oct, 2019 @ 2:06pm 
piece of sh*t:steamfacepalm:
Ralidor 10 Aug, 2018 @ 4:28am 
awesome map,gives claustrophobia for sure but it's not impossible. No idea if you take requests but i would love to see more goldeneye maps :Fleshpound:
Pancake 2 Jul, 2018 @ 8:24pm 
I'm sorry but this map has way to many issues. It's good for a first attempt but the pathing for the zeds is fucked and it's too narrow for KF2.
Pt.Jones  [author] 7 Jan, 2018 @ 5:53am 
To anyone who might be interested, I finally released a new map! To view it simply click here. Thanks!
Pt.Jones  [author] 26 Oct, 2017 @ 2:39am 
@PikaFlare Hey thanks for the feedback! The following Goldeneye tracks have been used:

Control Center
Credits
Facility
Silo
Archives

Enjoy! :B1:
Panic Button 25 Oct, 2017 @ 6:19pm 
Really enjoy the map! I was curious, what's the name of the music used? I can't seem to find it anywhere.
The solar flare. 29 Aug, 2017 @ 6:07am 
dont use kf textures or it will wont be a remake
Pt.Jones  [author] 29 Aug, 2017 @ 3:53am 
@kylekomicbro Well I do have plans to make more remakes of maps, but on other game franchises. For example one map I would love to remake is Carrington Villa from perfect dark. It offers large open spaces alongside several different areas (caves, the villa, port, etc...). Let's not forget TimeSplitters offers several unique maps I would love to remake.