Source Filmmaker

Source Filmmaker

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Skyranger (XCOM 2)
   
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Universe: Original IP
Model
Models: Vehicle
Mots-clés : SFM
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53.155 MB
11 mars 2016 à 6h32
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Skyranger (XCOM 2)

Dans 1 collection faite par K Corp. Director
XCOM 2 Models Pack (SFM)
15 objets
Description
XCOM Transporter. A lot of bones to animations and posters. Include two separate models (Ship and Interrior), spawn all two (without moving anything) and locked them together.

Includes:
minic23\xcom2\xcom\skyranger_firebrand.mdl
minic23\xcom2\xcom\skyranger_firebrand_interrior.mdl
12 commentaires
Karate Walrus 28 janv. 2023 à 6h56 
thanks
K Corp. Director  [créateur] 27 janv. 2023 à 23h07 
@Karate Walrus
Get the "umodel" to extract them from the game packages, find the plugin for your 3D software to import them into, then you can work on them for Source Engine. This is very short and fast explanation and tl;dr of the guides I can think of.. If you need more information - you can contact me or other modders for that, they also might help.
Karate Walrus 26 janv. 2023 à 9h22 
Also I don't suppose you know where to start with porting models over from enemy unknown? I also wanted the interceptor but I don't know where to start. I know it's unreal 3 engine model. But that's it :p
Karate Walrus 26 janv. 2023 à 8h41 
Could I use the original skyranger from xcom1 instead because this doesn't work?
Karate Walrus 26 janv. 2023 à 8h36 
well I tried to add it to a map and I got a too many vertices error so I guess it's not even possible. Like you can spawn it in, but hammer won't let you add it to a map file.
K Corp. Director  [créateur] 26 janv. 2023 à 3h41 
@Karate Walrus
Sure
Karate Walrus 25 janv. 2023 à 20h05 
Hey would you mind if I used this on a gmod map? I'd give you credit.
StarButterFly276 16 juil. 2016 à 5h23 
port them to gmod
Huedkip 26 avr. 2016 à 15h36 
You know what we want...We want Ethereals...Please Import the Ethereals
it go down 11 mars 2016 à 21h13 
Nice.