Sid Meier's Civilization V

Sid Meier's Civilization V

30 ratings
[BNW] The Comanche
   
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File Size
Posted
8.406 MB
6 Mar, 2016 @ 11:48am
1 Change Note ( view )

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[BNW] The Comanche

Description
Add The Comanche to the Game under the Leadership of Quanah Parker.





Credits:
Mayor S: Code, Art
DJSHenninger: Model
13 Comments
JEELEN 27 Dec, 2018 @ 12:44am 
The Comanche Hunting Camp can be built, but is invisible on the map.
JEELEN 25 Dec, 2018 @ 12:25pm 
If only there were Horses in Murica...
Z 15 Mar, 2018 @ 11:46pm 
Seems that the steal horses glitch doesn't actually result in other civs being able to steal horses. As the Comanche, you can steal horses from empty or enemy territory, get a Stolen Horses unit to move back to your own territory, and then it allows you to redeposit the horses there. Non-Comanche civs still have the steal horses button when their mounted units are on a horse resource, but pressing it doesn't remove the horses. Instead, a 'Capturing Horses' dummy improvement is built, but the stolen horses unit doesn't appear and the horse resource doesn't disappear. In order to use the horses you do have to still build a pasture over them once in your territory - which is no problem for a human player. I'm a little concerned the AI might not know to replace the Capturing Horses improvement with a pasture, but haven't taken the time to see if that's a problem.
Jarl Ballin' 13 Aug, 2017 @ 9:20am 
I found a glitch where I could could steal horses even when I wasn't playing as the Comanche. Also, Captured Horses were appearing as a choise for a Great Person. Can you fix this?
loster 27 Jun, 2017 @ 1:23pm 
Fantastic mod, but horseunits can only capture horses once, would be great if you made it possible to raid several times.
also somthing is bugged here, because normal horseunits got the promotion (may_move_after_attacking) but they units which have captured got not this ability
Zardox Xheonov 30 Oct, 2016 @ 4:39pm 
That "Pathfinder" looks powerful though XD. Imma try it out see how it plays through.
borussia1979 8 Jun, 2016 @ 1:46am 
ОТЛИЧНО, СПАСИБО, АГРЕССИВНЫЙ ЛИДЕР.
Mathetes tou Megalou Alexandrou 25 May, 2016 @ 7:19pm 
Brilliant mod, stealing resources and placing them elsewhere?
Omen 26 Apr, 2016 @ 11:39am 
Hey, I like this. In the next version you might want to copy and tweak all the code regarding horse2 and horse4 to also have horse3 and horse6, because if you play on abundant resources, you never get 2 or 4 horses on a tile. I can't write lua, but I can read it and I think as it is you'll have a problem with the comanchemoon promotion working on abundant resources.
Juni 2 Apr, 2016 @ 9:00am 
Great mod. I agree with @LeonPL that maybe the raiders should have like "no movement cost to pillage" or something