Company of Heroes 2

Company of Heroes 2

65 ratings
OUT OF DATE - Commander Rework
   
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Item Type: tuning
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944.920 KB
29 Feb, 2016 @ 1:17pm
3 Nov, 2016 @ 10:44am
14 Change Notes ( view )

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OUT OF DATE - Commander Rework

Description
OUT OF DATE - I haven't had time to work on this in a very long time. While I hope that will change some day, I can't promise anything.

_____

Since there's quite a few Commanders in the game that almost nobody uses (for good reason), I started reworking some of them to make them more useful and fun to play. This mod is in a very early stage, so there's probably lots of bugs and OP stuff. If you think anything is awesome/horrible/not working, post it in the comments! I appreciate all kinds of feedback, as long as it's constructive.

How to use the mod:
1. Subscribe.
2. Start a custom game. Mods only work in custom games!
3. Click 'Options', for 'Tuning Pack', select 'Commander Rework'.
4. Put one of the commanders in your loadout and use it in game!
(The changes will only show up in the match, once you picked the commander.)

Currently included:

German Mechanized Doctrine
Elite Troops Doctrine
German Defensive Doctrine
German Infantry Doctrine
Jaeger Infantry Doctrine

Recon Support Company
Mechanized Company

Conscript Support Tactics
Tank Hunter Tactics
NKVD Rifle Disruption Tactics
Urban Defense Tactics
Defensive Tactics

A detailed list of all features is available here: http://pastebin.com/RV2i9snF

Coming next: USF Airborne Company. You're also welcome to make suggestions, of course!
Popular Discussions View All (2)
15
23 Jan, 2019 @ 5:06am
Suggested tweaks/ new ideas
daelin4
3
23 May, 2016 @ 5:28pm
German Defensive Doctrine Tweaks
Techno 2
27 Comments
Zassi 18 Sep, 2023 @ 11:29am 
He didnt updated it sad face:burozombie:
Tiger Baron 9 Jul, 2018 @ 10:51am 
No, I didn't notice when the mod has been last updated, but I'm glad to hear that you're planning on working on it again, tell me if I can help you with anything really, I can't do these alone because of my lack of time and knowledge but at least I might be able to help you out with something.
Planet Smasher  [author] 9 Jul, 2018 @ 10:35am 
Hey! As you can see, I haven't updated the mod in ages. But I have recently started working on it again and I'll definitely incorporate some your suggestions. Might even re-do the whole mod from scratch!
Tiger Baron 9 Jul, 2018 @ 10:06am 
Hey dude, just decided to drop by and link you to this if you haven't seen it already: https://www.coh2.org/topic/81279/assorted-current-commander-suggestions

Uhm maybe you can use some ideas from here, I wish I had the time to implement some of these myself but yeah... Anyhow, keep up the good work here, I like most of the changes to the Ostheer you have done, I had very similar ideas in fact, glad to see that we still think alike even if it's not just for the British mortar haha.

Cheers.
MrBananaGrabber 17 Aug, 2017 @ 9:49am 
It's great to see someone spending so much time and effort into trying to improve the rarely used commanders.

I feel like the US could benefit from this the most. Their options are incredibly limited, and they have very few abilities available to them.
SkyPilot 16 Mar, 2017 @ 5:09pm 
Hello Planet Smasher, would you be able to add my friend request? SneakEye referenced you to me about some modding ideas. Thanks :)
Alex Wu 9 Mar, 2017 @ 4:01am 
ok
Planet Smasher  [author] 5 Mar, 2017 @ 10:44am 
Yes, that's possible. I wrote about it here:
https://www.coh2.org/topic/57379/modding-commander-abilities
If you have any more questions, feel free to send me a PM on COH2.org!
Kalkstein 5 Mar, 2017 @ 6:51am 
I'm asking, because I would need to do this for a very own mod:
Is there a way of totally change the abilities of any commander?
Spectre 30 Sep, 2016 @ 12:50pm 
ok