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kz_bhop_forchi
   
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Game Mode: Classic, Custom, Training
Tags: Map
File Size
Posted
Updated
14.532 MB
26 Feb, 2016 @ 3:51am
27 Feb, 2016 @ 12:25am
3 Change Notes ( view )

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kz_bhop_forchi

Description
Port of my css map, with few minor modifications
5 Comments
davvos - SUPER CHUNK 19 Jun, 2016 @ 2:51pm 
fucking shit
Shard 28 Feb, 2016 @ 2:42pm 
Didnt realise this until i saw gargos post but not having an lj room is not good.
Shard 28 Feb, 2016 @ 2:38pm 
I definitely enjoyed playing the map and even though the map is dependent on hitting bhops i think the map is long enough that it wont become such a grind to get a good time and the map doesn't force a perfect bhop at any point which is good. On a first run it can be difficult to see what block is a bhop block and what isn't but all the bhop block's have the same texture except for one very different part near the end of the map and after one run that wont be a problem.
Gargos 27 Feb, 2016 @ 7:36pm 
Too much Bhop for me, that's just my personal opinion, as i find it gets too boring, too quickly for me. The KZ sections play well, and I did enjoy them. Some of the bhop sections did play okay, but some other areas, I feel that getting perfect will be required for optimal and competitive times. Aesthetically, in most sections the map is boring and bland, and the lighting could use some work. The map is a good length in general. There is no LJ room.
Fafnir 27 Feb, 2016 @ 12:31am 
nice job :) pls more these kinds of map xD