XCOM 2
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Elerium Grounds
   
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14 фев. 2016 г. в 9:43
24 янв. 2017 г. в 13:51
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Elerium Grounds

Описание
A mod to try and alleviate the mid to late game Elerium Core shortage, it allows crafting of Elerium Cores in the Proving Grounds once Elerium has been researched, as well as allowing upgrading of Spider Suits and EXO suits to their Powered Armor equivilant once the required Tech has been researched.

**IF SUIT UPGRADING DOES NOT SHOW** Make sure you have at least 1 of either in your inventory, and not equipped on a soldier **IF SUIT UPGRADING DOES NOT SHOW**

The costs for creating cores and upgrading the suits can be adjusted in the XComEleriumGrounds.ini file in the mod directory (Which can be found at Steam\steamapps\workshop\content\268500\624294299\Config\).

This mod should work with existing games and uses only new classes, so should be compatible with other mods.
Be aware though that in the case of upgrading of Spider and Exo suits with any mods or modifiers from mods that add armor mods or special modifiers that arent bound to the base item, like Grimy's Loot Mod, said modifiers to be lost in the process!

If you are only interested in the Suit Upgrading part then use the following mod instead :
http://steamproxy.net/sharedfiles/filedetails/?id=624793674

Likewise, if only the core crafting is of interest :
http://steamproxy.net/sharedfiles/filedetails/?id=624830395

DO NOT INSTALL THIS AS WELL AS ANY OF ABOVE MODS AS IT WILL CAUSE THINGS TO APPEAR TWICE.

Now also available on NexusMods! : http://www.nexusmods.com/xcom2/mods/233/?

Works with Long War 2, WOTC and LWOTC, mind that there will be a warning sign under WOTC, but it can safely be ignored.
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3
28 янв. 2018 г. в 19:26
Translations
Kanario97
Комментариев: 198
Dragon32 8 сен в 4:10 
@MadMonkee10
Use Alternate Mod Launcher, unlike 2K's effort it actually works.
MadMonkee10 7 сен в 20:38 
neither this nor the standalone Elerium Core crafting is appearing in the mod list on the standard 2K launcher, the standalone suit upgrade one appears just fine though
Mercostol 11 июн в 12:02 
hi, is there a chance to make 5 cores at once instead of one.
I know it would take some time and resource but could be a good investment
weregamer 7 июн в 20:27 
I'm not seeing it even after several saves and loads; I'll try the version without suits.
Janah  [создатель] 30 дек. 2023 г. в 3:11 
Nice, thanks for the report back, i'm glad it worked out, even if it took some fiddling.
Soul 29 дек. 2023 г. в 18:33 
Forgot to report,but seem like a save and reload on the avenger was enough,some weird hiccup,but hey it work,nice one btw.
Janah  [создатель] 29 дек. 2023 г. в 3:48 
It should just work out of the box (as long as you have the Elerium research), i would check if you are using any other mods that affect the proving grounds, or Research paths in some way.
Soul 28 дек. 2023 г. в 13:47 
The erelium core doesn't appear in my projects,I have it enabled in AML,and huh yeah nothing in game,I'm using Wotc.Do I need something first for it to appear or something?
Gonna try the standalone version without the suits who know.
I do have the elerium research btw,will see if smth else block it or smth
mischi 24 ноя. 2022 г. в 6:45 
Thanks to y-knot for the fix and Vaderburg for reposting it. Now the mod is listed in the 2K launcher.
Dragon32 8 ноя. 2022 г. в 5:51 
@Kemical4
You're probably using the 2K launcher, scroll down for a link to something that works.

Or Steam's having a hiccup.