Quake Live

Quake Live

63 ratings
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38.801 MB
6 Feb, 2016 @ 3:23pm
14 Feb, 2016 @ 12:21pm
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Description
phantq3dm6 by Tom 'Phantazm11' Perryman for Quake Live
15 Comments
^7rOx^1X^4z 4 Jan, 2017 @ 7:51am 
good map
crobartie 24 Feb, 2016 @ 4:24am 
nice map, but too dark...
JLaw 17 Feb, 2016 @ 1:16pm 
Something that might be related to the rotator issue:

q3wcp15 (Industrial Revolution) originally had rotating logos on the floor of each base. Those were made by placing the logo texture on a rotating noclip brush.

When I first playtested the map in Quake Live, I noticed that sometimes the rotating brush with the red base logo brush would translocate itself to the 0,0,0 coordinates in the map. Which was odd and frustrating!

When SyncError officially converted the map for QL, he removed those rotators and told me that (even though they were noclip) they interacted badly with the new player collision code in QL. I wondered if we also could have just slapped a clip brush over top of them, but that would have looked a little weird since in my case it was a surface that the player was standing on.

I don't remember off the top of my head how your rotator is placed/used in this map, but if it's possible to clip it so that players can't touch it, that might fix things?
phantazm11  [author] 14 Feb, 2016 @ 12:30pm 
Basic Freeze Tag support has been added. Yeah, the rotator error seems to be intermittent. I've also seen this on other maps, though no one has come up with a reason or a fix.
lint 14 Feb, 2016 @ 8:58am 
Phantazm11, could you please add freezetag (ft) to the gametypes in the arena file? I really want to play this on my freeze servers. We will just use the weapon layout for ffa, no worries. :qlfrag:
^7[^1HD^7] iLLa 13 Feb, 2016 @ 6:46pm 
Its a crap map anyway, why would you waste your time trying to fix something that is unfixable!!
phantazm11  [author] 13 Feb, 2016 @ 12:33pm 
Aye, I've seen it on a few maps that have rotators. Can't seem to find a fix. Only seems to happen in Quake Live.
ZuLuA 13 Feb, 2016 @ 5:52am 
nice!
RoboCop2 11 Feb, 2016 @ 8:22am 
YES! :)
jacepaw 10 Feb, 2016 @ 1:55pm 
:qlexcellent: map