Space Engineers

Space Engineers

55 ratings
Additional Balanced Weapons - 220mm & 5.56mm guns & turrets
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block, Other
File Size
Posted
Updated
4.368 MB
5 Feb, 2016 @ 10:12pm
8 Jul, 2016 @ 6:18am
9 Change Notes ( view )

Subscribe to download
Additional Balanced Weapons - 220mm & 5.56mm guns & turrets

Description
This mod created to expand the in-game arsenal and and keep a certain balance of weapons. All blocks are survival ready, have construction models and LODs. We made this mod for our dedicated server, but this is adapted version using only vanilla components. Mod includes:

Ammunition:

220mm HEF Shells (1 shell in container)
Speed = 200 m/s (vanilla bullets' speed = 300)
Explosion radius = 5 (vanilla missile has 4)
Explosion damage = 2500 (vanilla missile has 500)
Back kick force = 4000 (vanilla missile has 700)
Range = 800m
Mass = 100kg
Volume = 60L
Cost (kg):
100 Iron
12 Nickel
8 Cobalt
5 Silicon
4.5 Magnesium

We made speed of shells so to give to players a greater firepower, but on limited distance - on long distances shells can be easy destroyed by gatling or 5.56 turrets because of low speed. Shells are cheaper then missiles - to balance the complexity of their usage, but more expensive then warheads.

Weapons:

All 220mm weapons has RPM = 20, but different inventory sizes, spread and integrity.

220mm Heavy Turret (large ship):
Size 5x5x3
Spread Angle = 1
Inventory Size = 480L
Aiming Angles: 360 horizontal, from -24 to 45 vertical

220mm Heavy Cannon (small ship):
Size 3x3x13
Spread Angle = 1
Inventory Size = 480L

220mm Heavy Cannon (large ship):
Size 1x1x4
Spread Angle = 0.5
Inventory Size = 720L

5.56mm weapons uses vanilla ammunition, it's balance based on vanilla gatling weapons balance, but with cheeper price and lower integrity. Both 5.56 turrets has conveyor port in bottom for automatic feed.

5.56 Turret (large ship):
Size 1x1x1
Characteristics copied from vanilla Interior turret

5.56 Turret (small ship):
Size 3x4x3
Spread Angle = 0.3
Inventory Size = 50L
RPM = 400
Max AI targeting range = 600m

5.56 Machinegun (small ship):
Size 1x1x4
Spread Angle = 0.3
Inventory Size = 15L
RPM = 900

Issues
- There should be a two types of 220mm shells, but it doesn't work because of game issues. Bump thread of this issue, please[forum.keenswh.com]
- Collision models of 5.56 turrets a bit small at the top. This is beacuse with larger collision models AI doesn't work properly and tracks the target, but doesn't shoot.

Our server - Attention! Яussian langage, bears, vodka and evil commies :)
Popular Discussions View All (1)
8
27 Apr, 2016 @ 9:02am
Suggestions on mod's balance
gornyakmaniac
23 Comments
troubled_offspring 24 Jun, 2019 @ 5:57pm 
I have included one of your weapons in my weapons overhaul mod, I hope its ok. if you want i can remove it for something else. I used the small ship large fixed gun model. i have given you credit but the link keeps on getting removed for some reason
Dirzylene 21 Nov, 2017 @ 5:43am 
By all means Your mod is the only one where the internal turrets have a conveyor port. But why you did not use the vanilla 3d models for Int.turret?
gornyakmaniac  [author] 8 Oct, 2017 @ 2:14pm 
I can fix some stuff quickly here, but 5.56 fixed machine gun is broken for now, as all other custom guns using gatling gun type.
spiritplumber 8 Oct, 2017 @ 1:20pm 
It's a really good mod! I guess that Keen broke something somewhere lately.
gornyakmaniac  [author] 8 Oct, 2017 @ 12:55pm 
Seems like I should remake the whole mod
spiritplumber 8 Oct, 2017 @ 11:37am 
This one causes a crash on my DS.
Zenduin 27 Nov, 2016 @ 3:41pm 
Would you mind publishing a version that only includes the 5.56mm turrets/gun? I want to use them but I already have 230mm so I don't want the 220mm from your pack. Or just give me permission to use your models and I'll do it :)
FoxHawk 31 Aug, 2016 @ 1:37pm 
very sorry for asking, but could you make a a little seperate mod with the 5.56 fixed machinegun where the buildbox is 2 or 3 blocks shorter, so it appears like a full block if surrounded? I'm making planes and i would love to have them fit in a wing, together with the aerodynamics mod.
gornyakmaniac  [author] 26 Apr, 2016 @ 5:24am 
@dennis.danilov Are you sure? I've tested it right now, and it works fine.
SievertChaser 25 Apr, 2016 @ 2:03pm 
OK. Got to testing it. The fixed 5.56 does not fire.