Space Engineers

Space Engineers

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T.N.F. Ordnance Factory
   
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Description
A collection with the Fleet's weapons and countermeasure systems used aboard its combat ships.
Items (11)
Gravity Propelled Railgun Projectile I
Created by Malmhrid
(Made to be used in Phantom-class destroyers.) https://farm6.staticflickr.com/5792/21190461771_bc8b82a97b_o.png Designed to be launched at 104 m/s and with a mass of 36 000 kg, the Type 1 Railgun Projectile has the potential to inflict great damage upon im...
Gravity Propelled Railgun Projectile II
Created by Malmhrid
Important! This projectile is just a repainted version of the projectile used in the WMI Cascade-Class Destroyer Mk. III Mod 6 by Whiplash141, so all credit goes to him. Although I tried to come up with something original, his design worked best. Published...
T.N.F. Countermeasure: Detachable Decoy I
Created by Malmhrid
This detachable decoy, heavily inspired by those installed on the Kaikohuru Cruiser SR-2, is designed to be launched from Phantom-class Destroyers....
T.N.F. Countermeasure: Detachable Decoy II
Created by Malmhrid
This highly unoriginal but proven detachable decoy design is compatible with the decoy launchers on the Nosferatu-class Frigates. I decided to upload it as a blueprint to the workshop so that pilots of the Nosferatu (and other future ships with a similar l...
T.N.F. Ship Ordnance 'Heavy Turret IV' Mk.I
Created by Malmhrid
Instructions: 1: Remove the reactor, and paste the turret base/foundation on your large-grid ship. (You can remove parts of the turret foundation if you want it to be smaller, but do not remove its rotor). 2: Add a programmable block to your ship, and add ...
T.N.F. Ship Ordnance 'Missile Rack I' Mk.I
Created by Malmhrid
An offensive payload rack with four kinetic missiles using Whip's Missile Guidance Script. It is made from a mix of light and heavy armor, and is designed to be attached to a larger ship. It requires a connector in order to be operated from the ship's cock...
T.N.F. Ship Ordnance 'Missile Rack II' Mk.II
Created by Malmhrid
An offensive payload rack with two kinetic missiles using Whip's Missile Guidance Script. It is made from a mix of light and heavy armor, and is designed to be attached to Executioner-class destroyers. It requires a connector in order to be operated from t...
T.N.F. Ship Ordnance 'Missile Rack III' Mk.I
Created by Malmhrid
Instructions: 1: Place between two large-grid openings, the missiles will then be right above the openings. 2: Lock the landing gears and the connector. This will make the module stay attached to your ship if you copy it, or make a blueprint of it. 3: Acti...
T.N.F. Ship Ordnance 'Missile Rack IV' Mk.I
Created by Malmhrid
A rotor-attached missile which is guided by Whip's Optical Missile Guidance Script by Whiplash141, and made for the Super Raptor Light Assault Fighter. Instructions: 1: Place the rotor onto your ship (you may need to temporary detach the missile). 2: If yo...
T.N.F. Ship Ordnance 'Missile Rack V' Mk.I
Created by Malmhrid
An offensive payload module with one kinetic vacuum missile, guided by Whip's Missile Guidance Script. It requires a connector in order to be set up in, and operated from, the ship's toolbar. The missile rack does not have internal aiming systems, and need...
T.N.F. Ship Ordnance 'Missile Rack VI' Mk.I
Created by Malmhrid
An offensive payload module with two kinetic vacuum missiles, guided by Whip's Homing Advanced Missile Script and Launch A Missile Program, both scripts by Whiplash141. This means that the missiles can be ordered to follow the direction of the rack’s camer...
Linked collections (1)
The Trans-Neptunian Fleet
Contains 36 items
In 1 collection by Malmhrid
The Trans-Neptunian Fleet
36 items