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Complaints:
S-400s seem far too good at all envelops. Also SAMs not firing on positively ID'd targets was very gamey, allowing easy SEAD (as did the unlimited HARM stores). Fix the later two and this scenario would become extremely challenging.
While its extremely frustrating before getting into the groove (I had to do 2-squadron sized SEAD strikes backed by lots of ECM to significantly degrade a single position), I actually kinda found it fun.
Some of the late-game "lore", while limited, really adds a lot.
Of course, it also has its huge failings. For one, this mission would have made much more sense if it was against the Russians or Chinese. Plus, the mindset would be a bit more immersive.
Secondly, yeah, those S-400s are retarded. I'm thoroughly conviced that Command has its long-ranged missile algorithms messed up somehow, because those things get ridiculously high Pks at extreme ranges. The only saving grace is that Iranians have a difficult time ID'ing targets and refuse to fire at an unknown.
this one has much of the former, but none of the later!