Space Engineers

Space Engineers

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Pegasus Chrysaor (No Mods)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
952.981 KB
21 Jan, 2016 @ 11:55am
26 Jan, 2016 @ 6:41pm
6 Change Notes ( view )

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Pegasus Chrysaor (No Mods)

Description
(Mod Free)
Key Features:
- Conjoined Ships: Pegasus (Planetary Shuttle) / Chrysaor (Orbital Ship)
- Welder Supported Turrets
- Segregatable hangar bays
- Rear Module Bay
- Drop Pods

Boz Corp. is proud to present the Pegasus and Chrysaor. Named after the fabled brothers from Greek mythology. The Pegasus is designed to operate in any planetary environment and space. The Chrysaor remains in orbit when the Pegasus shuttle is deployed to planets.

The two side hydrogen thruster pods that straddle the Chrysaor double as drop pods when in orbit to resupply ongoing missions on the planets surface, or be used to send supplies from the planet to the Chrysaor. In order to use the Drop pods, simply provide coordinates for the drop pods remote control blocks.

The Chrysaor borrows a number of design elements from the Calypso. The landing bay has been widened to accommodate an additional landing space that is often used as a staging area for ships being loaded and unloaded from the Pegasus' hangar bay. The Chrysaor shares the same rear module design as the Calypso, allowing modules to be easily swapped.
Popular Discussions View All (1)
1
28 Aug, 2017 @ 1:59pm
Seperation
Superagent66
49 Comments
Mkadawametwa 20 Jun, 2020 @ 9:51am 
Mod.io PLEASE!!!!!
Damien Nightmares 18 Feb, 2020 @ 8:55pm 
which one is the one mentioned on the calypso (mods free) thing...? cuz this does look kewler then the other one.... it hmm i`m questioning stuffs.
still getting it thoe
Max Pendragon 25 Aug, 2019 @ 10:48pm 
I slapped the quantum drive module onto the back of thing and I can't figure out what is wrong but when I activate the timer and engage the gravity drive it just does extremely tight loop-de-loops. I have tried disabling all the gravity generators on both ships beforehand but it just gives the same result. I even tried rotating the module around to make sure it was in right. Also I no longer have any air in the ship on my survival world and wanted to know if the air for the interior is only supplied by oxygen generators and the tanks and farms on the quantum module can't help even if attached.
Vicegrips 6 Aug, 2019 @ 9:44pm 
I absolutely LOVE this ship. I have used the Refinery module from the Calypso and the the new Gravoid Miner from the Calypso MK 3 on it as well. It looks really cool all set up. I was currious if we might see an update to it as well. This is by far my Favorite ship off the workshop.
vexdragon 31 Dec, 2018 @ 2:11pm 
hey i think i need help i cant seem to fly this thing without detaching the rear ship if someone could help that would ne great love the design

Musica 10 Jul, 2018 @ 12:51am 
Awesome thank you
Boz  [author] 9 Jul, 2018 @ 5:16am 
@Musica - Yes you have permission to edit this blueprint. I would like to see your modified version. :D
Musica 8 Jul, 2018 @ 4:22pm 
Can I have permission to edit this blueprint?
Spacewolf2 1 Mar, 2018 @ 4:28pm 
@Maha, I'm assuming you mean the pegasus is damaging the Chrysaor? I usually set up a group for rear facing thrusters and turn them off when I dock so that they don't burn the ship.
Maha 1 Mar, 2018 @ 10:48am 
cool, but the thrusters damage the ship... You need to build with thrusters dammage to test your build