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601938748.Old Cemetery Block 8x8 01_Data: LOD has too many vertices
601939093.Old Cemetery Block 8x8 02_Data: LOD has too many vertices
601939342.Old Cemetery Block 8x8 03_Data: LOD has too many vertices
601937937.Old Cemetery Block 4x4 01_Data: LOD has too many vertices
Aside from that, this is a very welcome idea and we can make more realistic cemetaries in many sizes. Thanks.
But even if it's more work, in the long run, I want things to be done well. I'll look into optimizing them. I think I understand the concept of your second solution, but not sure I know how to pull it off. My expertise, as it were, only extends to SketchUp, but I can fumble through Blender a bit if I need to.
There is a couple ways you could reduce the size on the lods. First method would be to delete all the side polygons on the gravestones. It would be very hard to tell they were even missing from a distance and both sides would still render. This is the less optimal way of doing it.
The second method would be to place a single rectangular plane in front and back of the tombstones in each row then doing a texture bake of them. What this would do is significantly reduce the size of the LOD to only 64 Triangles! Even lower on the regular cemetery blocks for the 8x8's. Hope you consider adjusting the size of these files.
http://i.imgur.com/WYorCgO.png