The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

715 ratings
Darker Caves, Dungeons, Ruins, Towers, Nights
   
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File Size
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1.998 MB
2 May, 2012 @ 1:35am
2 Jul, 2013 @ 11:21pm
12 Change Notes ( view )

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Darker Caves, Dungeons, Ruins, Towers, Nights

Description
=== V2.1 ===

This plugin makes interiors (caves, dungeons etc.) and night time darker so you have to rely on light sources(fires, torches, candles, skylights etc.) to see whats around you.


V2.1 Changes
=============================

Fixed a torch and the mist around a campfire at Orphans Tear being excessively bright.


V2.0 Changes
=============================

Night time has been made lighter.


V1.9 Changes and fixes
=============================

Fixes issue where the light produced by a fire at the Werstern Watchtower during the dragon attack would stay after the cleanup leaving only the light and no light source.

V1.8 Changes and fixes
==============================

All dwarven ruins have been made darker
Fixed a shadow light not working properly in Gallows Rock.

All interoirs with the exception of city interiors are now darker and all exterior lighting placement is now done.
This mod is now fully complete, any further updates will be to fix any issues that are found.

V1.7 Changes and fixes
===============================

Exterior lighting placement in all worldspaces has been completed.
General touch ups in interior cells.
All lighting placement and ambient light changes are finished with the exception of dwarven ruins.
They will be made darker in the next update.
Fixed issue with a body of water in Labyrinthian being above and not below causing players to swim through a small section of the ruin.

V1.6 Changes and fixes
===============================

Update.esm is now a parent master file.

===============================

Interior cells are now lighter than before. this is to fix 2 issues.
1st - the instances where screen would go completely black when looking at a certain angle where no lights are pressnt.
2nd - night eye would have no effect inside.

Candlelight and Magelight spells now generate a larger light, both when cast and in your hands.

Night time has been drastically changed.
-It is darker and not as blue in colour.
-the 'glow' that the clouds have is gone.

Lighting in interior cells have been revised to fix problems where to many lights would cause some set peices to go black and not render any light on their surfaces, plus general touchs-ups where needed.

Night eye has been modified to work better both outside and inside.

Blackreach has been made darker, but not dwarven ruins.

Fixed issue where the water for the cell outside Night Caller Temple was in the air above. Caused problems with the 'Waking Nightmare' quest.

Next update will include lighting placement in exterior cells and dwarven ruins will be made darker.

==================================================================================

As for people who are exeriencing game crashes with this mod, i dont know what causes this to happen,
I have not experienced any problems with the mod not working properly.
420 Comments
Zetamax 19 Aug, 2022 @ 4:22pm 
Can confirm that it works inside Dungeons as well (it always kind of bothered me that Skyrim dungeons were quite well lit) Bleak Falls Barrow is terrifying again!
Fighting Draugr in the dark you either sacrifice off-hand to hold a torch or stay in the dark and aim for the eyes.
Brilliant, couldn't be happier with this mod.
Zetamax 19 Aug, 2022 @ 3:08pm 
This mod is so good! My immersive RP heart thanks you :steamhappy::steamthumbsup:
PAiN 17 Mar, 2021 @ 10:07pm 
I love this thank you. Very immersive so far.:steamhappy:
THAI'S KINGS MUST ROT IN HELL 18 Dec, 2020 @ 8:55pm 
is this effect to stealth?
Krüger 19 Jan, 2020 @ 10:07am 
i dont know why , but its dont work insind of a Dungeon ....
Nikorasu10 20 Aug, 2019 @ 1:21pm 
For some reason the mod just stopped working and I can't seem to find for why, any known mods that would not be compatible ?
Floop_the_pigs 30 Jul, 2019 @ 6:23am 
can we have this for Solstheim?
Millo 28 Apr, 2019 @ 8:40am 
I see that i'm not the only one to have the interior bug.
Jenktank 10 Jan, 2019 @ 6:06pm 
It was completely working for me for a while, but now for some reason, only the open world at night is very dark, not the interiors of dungeons. Has this been changed on purpose or just some bug in the mod?
Ragnarzel 25 Dec, 2018 @ 10:10am 
In fact, this mod makes the game look like it should be. Now torches and lighting spells make sense.