Arma 3
59 ratings
[CO15] Hello TANOA Part 1
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
6.308 MB
23 Dec, 2015 @ 5:33am
17 Aug, 2017 @ 10:50am
7 Change Notes ( view )

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[CO15] Hello TANOA Part 1

In 3 collections by ALIAScartoons
ARMA 3 Coop
58 items
TANOA in Black - Prologue
4 items
TANOA in BLACK - Main Campaign
7 items
Description
Rate, comment or feed-back will be much appreciated. Thank you!

This is first mission from the prologue for my next campaign.

You are part of a well paid PMC team, decently equipped and highly motivated,
your job is to find a way to steal a plane and fly to TANOA. Good luck!

If you like my work and you want to support me, you can do so using one of ways listed below.
:) THANK YOU !



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

Main features:
* CUP goodies
* no respawn
* Terrain: Chernarus Summer
* Psycho’s aid system fixed by Alwarren
* JIP compatible
* MP, coop

** It is possible to play it in SP but will be difficult. Save is not enabled.


Direct Download
http://www.armaholic.com/page.php?id=30204

Mods Required
• CBA v2.0
http://www.armaholic.com/page.php?id=18767
• CUP: Weapons, Units, Vehicles, Terrains
https://forums.bistudio.com/topic/179326-community-upgrade-project-cup/

Thank you for playing!
54 Comments
ALIAScartoons  [author] 25 Feb, 2018 @ 1:39pm 
@Glow
Thanks again for feed-back and you resilience, commanding AI is not something trivial in Arma, they evolved, they have their own mind :steammocking:
Glow 25 Feb, 2018 @ 7:02am 
You are correct, saves are disabled. Patching that would be a cheating in my opinion. I hate cheaters, game-hackers and cracking your baby would be a crime IMO. This is pure hard work gameplay.

It took me 2 sessions, this recording is from two separate games. The first one was a fail, but I learn that new command system and how things works and all those AI buggs. In the second one I just reapeat my aprouch from the first one with a speed and then execute all the rest of my plan.

Having saves enabled could bring you more players but it's not that hard to play. I spend some time for planning and preparation. See my practice sessions with M136/AT-4 video on YouTube.

I'm not sure is the team's equipment and dedication to tasks mentioned somewhere in briefing, but this is preaty basic rule in good commanding. I call this: "Know your assets and protect them".

I had some losses but a little bit of luck too.
ALIAScartoons  [author] 24 Feb, 2018 @ 7:10pm 
@Glow
:) OMG buddy, you are a hero :) You are an ambitious man to play a MP mission without save in SP, i only hope you enjoyed the experience.
You said something about two sessions, did you manage to enable save by yourself, i am pretty sure i disabled the save as i do for all my missions.
You made very good observation regarding the teams based on their equipmnet, impressive, or it is something i mentioned in briefing cuz i don't remember?
Thank you for your awesome feed-back and the video!
I will consider your suggestions if i will ever have time to update the mission.
Glow 24 Feb, 2018 @ 6:37pm 
+SP is HARD but can be done, my advice: know your assets, protect them and use well and have a good plan, all the rest is just a proper execution = experience command or good players, if going to play mp;

+You have 3 AI teams, you can switch between every AI, like in XCOM game, but I had some issues with bad AI behaviours, not listen my orders, etc.

+Interesting injury system

+Well chosen equipment: alpha 1-1 assault team, 1-2 recon team, 1-3 support team;

+Interesting story, but I wish to have even more;

+It took me two long session to accomplish in sp, about 8h

+Little helo flying necessary

Alias, here are my recommended modifications for better SP experience (if you going to update this scenario in a future):
-injury system effect of a blood on face off
-corpses left or longer time before start to vanish
-NVGs in helo inventory or in a hangar box

Short video:
*** SPOILER ALERT ***
http://steamproxy.net/sharedfiles/filedetails/?id=1312700964
JGaz-UK 27 Jan, 2018 @ 3:40am 
Wait till you try part 2 Glow!!!!
ALIAScartoons  [author] 26 Jan, 2018 @ 10:22pm 
@Glow
:) Thanks buddy! Yeah, is a difficult mission if you play it in SP, was meant for 15 players. It can be done with less players pretty easily but in SP is tough
Glow 26 Jan, 2018 @ 4:17pm 
Great mission, very hard. I had to lower my difficulty settings a bit - first time! It was a fail anyway, but I'm impressed.

I wish to have a possibility to command all AIs in one team, I wish to have CorpseManagerMode set to 2, I wish... I wish... Yeeee... It's hard in sp!

http://steamproxy.net/sharedfiles/filedetails/?id=1282335026
ALIAScartoons  [author] 22 Jan, 2018 @ 10:38am 
@JGaz-UK
They engage only aicrafts
JGaz-UK 22 Jan, 2018 @ 9:34am 
They do nothing near the marker :)
ALIAScartoons  [author] 22 Jan, 2018 @ 9:24am 
@JGaz-UK
AAA are avengers, they might move around