Sid Meier's Civilization V

Sid Meier's Civilization V

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Mushroom Kingdom Graphics
   
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Etiquetas: Other, Fictional, Art, Units, Terrain
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130.188 KB
9 DIC 2015 a las 6:19 a. m.
1 nota sobre cambios ( ver )

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Mushroom Kingdom Graphics

Descripción
Turn your map into the Mushroom Kingdom!

This mod replaces the graphics for the Ancient Ruins, Barbarian Encampment, and Barbarian Brute with ones from the Super Mario games -- Ancient Ruins become Question Blocks, Barbarian Encampments become Warp Pipes, and Barbarian Brutes become Goombas!

I'm still learning my way around modding the UI, so I haven't been able to modify the various popups and alerts that relate to Ancient Ruins and Barbarian Encampments.
Discusiones populares Ver todo (1)
4
20 DIC 2015 a las 6:53 a. m.
I like goombas
Mr. Very Cool Guy
27 comentarios
Yews 6 ABR 2020 a las 11:48 a. m. 
Literally what the fuck.
— sadking 12 MAR 2019 a las 7:17 a. m. 
Now I can express my autism in-game.
Lianna 20 ABR 2018 a las 7:18 a. m. 
what the fuck
DJ Spicy Deluxe 2 FEB 2018 a las 6:58 p. m. 
lol gotta use it
doomswell 13 NOV 2017 a las 10:51 p. m. 
There might be errors but I tried to do my first idea myself. Just replace...
UnitsUpdate.xml
...with the text in this pastebin.
https://pastebin.com/gmYZCMMg
Seems to be working for me so far.
doomswell 13 NOV 2017 a las 4:54 p. m. 
As great as this mod is, I've had two ideas to improve it.

Easier: Replace all the barbarians (archers. pikemen, etc) with goombas BUT leave the icons the default so you can tell what class/weapon they are.

OR

Harder: Archers = Sniffits, Pikemen = Hammer Bros, Muskets = Bullet Bills, etc.
Broski 5 MAY 2016 a las 5:34 p. m. 
Help. It won't show up in my mod selection screen. Help!:steamsad:
ˢⁿᶦᵖᵉʳmonke 1 ABR 2016 a las 9:57 a. m. 
lol
ACID 25 MAR 2016 a las 5:32 a. m. 
does this work on multiplayer?
Giga Vivian 18 FEB 2016 a las 4:09 a. m. 
DEAR GOD!