Sid Meier's Civilization V

Sid Meier's Civilization V

112 ratings
Mushroom Kingdom Graphics
   
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130.188 KB
9 Dec, 2015 @ 6:19am
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Mushroom Kingdom Graphics

Description
Turn your map into the Mushroom Kingdom!

This mod replaces the graphics for the Ancient Ruins, Barbarian Encampment, and Barbarian Brute with ones from the Super Mario games -- Ancient Ruins become Question Blocks, Barbarian Encampments become Warp Pipes, and Barbarian Brutes become Goombas!

I'm still learning my way around modding the UI, so I haven't been able to modify the various popups and alerts that relate to Ancient Ruins and Barbarian Encampments.
Popular Discussions View All (1)
4
20 Dec, 2015 @ 6:53am
I like goombas
Mr. Very Cool Guy
27 Comments
Yews 6 Apr, 2020 @ 11:48am 
Literally what the fuck.
— sadking 12 Mar, 2019 @ 7:17am 
Now I can express my autism in-game.
Lianna 20 Apr, 2018 @ 7:18am 
what the fuck
DJ Spicy Deluxe 2 Feb, 2018 @ 6:58pm 
lol gotta use it
doomswell 13 Nov, 2017 @ 10:51pm 
There might be errors but I tried to do my first idea myself. Just replace...
UnitsUpdate.xml
...with the text in this pastebin.
https://pastebin.com/gmYZCMMg
Seems to be working for me so far.
doomswell 13 Nov, 2017 @ 4:54pm 
As great as this mod is, I've had two ideas to improve it.

Easier: Replace all the barbarians (archers. pikemen, etc) with goombas BUT leave the icons the default so you can tell what class/weapon they are.

OR

Harder: Archers = Sniffits, Pikemen = Hammer Bros, Muskets = Bullet Bills, etc.
Broski 5 May, 2016 @ 5:34pm 
Help. It won't show up in my mod selection screen. Help!:steamsad:
ˢⁿᶦᵖᵉʳmonke 1 Apr, 2016 @ 9:57am 
lol
ACID 25 Mar, 2016 @ 5:32am 
does this work on multiplayer?
Giga Vivian 18 Feb, 2016 @ 4:09am 
DEAR GOD!