Sid Meier's Civilization V

Sid Meier's Civilization V

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UI - Super Group Manager
   
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2015년 11월 26일 오전 7시 52분
2016년 7월 1일 오전 3시 06분
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UI - Super Group Manager

설명
An Enhanced UI is created for showing and managing Units stacked in Plots.
If your works need to deal with allowing more units to stack on a tile, this MOD is useful!


Obviously not compatible with any other MOD replacing UnitFlagManager.lua and UnitFlagManager.xml game files.

2016.6.15:
  • Update: v5 -> v6;
  • Update: Add "Great" Group Command Controls — Allow Units in the same and around Plots to do the "Unified" Command or Mission;
  • Update: List of "Unified" Command or Mission: Alert(Sleep\Heal), Wake, Cancel the Mission, Set Up for Ranged Attack, Move(Rebase), Attack(Melee\Ranged), Upgrade;

NOTE:
  • Requires Brave New World;
  • This MOD is just a UI for Showing, Managing and Operating stacks! If you want the gameplay of Units stacked, please find an other MOD with this characteristic (e.g. DLL-VMC).
댓글 11
Zevon 2021년 8월 30일 오후 4시 10분 
Is there a way you can mix this mod with the UI for unit stacking so we can also see all the flags on a plot?
Zevon 2019년 3월 12일 오후 11시 26분 
Great mod just wish the the bugs would be fixed.
AFLD 2018년 11월 21일 오전 1시 19분 
Does this mod work with superpower clash of civilizations? You are only supposed to stack two units per tile (besides aircraft or missiles) in that mod, your screenshots seem to be doomstacks of many units?
JoRx 2016년 7월 11일 오전 8시 34분 
Edit: Disabled ALL my mods except one that changes the max unit per tile from 1 to 3 and this mod. Using group mode on ANY ranged unit results in the unit that gets bombarded/killed not having their UI icon dissapearing when they die.
JoRx 2016년 7월 11일 오전 5시 44분 
Awesome mod that has really helped playing with more than 1 unit per tile!

Some bugs though -

Mass attacking units in great group mode will make the last enemy killed unit still have their icon/UI visible on the map. Requires a reload to remove dead units from the map.

Often merging/locking units together don't move together even when they have the same move points.

Sometimes units together are automatically locked together, other times not. Not sure why.

christoph-friedrich 2016년 6월 26일 오후 1시 00분 
@Captain: Thank You very much for the "Great Group Command Controls" - this feature is splendid.
jreese46 2016년 5월 10일 오후 2시 47분 
Awesome. How do I do that? I've tried clicking the little dot and making sure both units were checked, but one still goes where sent and the other just stands around.

Thank you for making this mod, by the way. I took in some tutorials and realized I was in way over my head.
Captain  [작성자] 2016년 5월 10일 오전 2시 18분 
@jreese46 : This MOD is just a UI. Playing with only the MOD can't help you to put more than one Combat (or Civilian) Units in the same Plot in Game. But you can set a Combat Unit with a Civilian Unit in the same Plot into a "group" to do Group Missions.
jreese46 2016년 5월 9일 오후 12시 06분 
Forgive what may be a stupid question, but by "want the gameplay of units stacked," do you mean being able to have them move together as a group? Or will this mod accomplish that?
RobynsEgg 2016년 3월 3일 오후 8시 36분 
Is there any way to set a limit to the size of the stack? I've always thought the size of the land area would hold many different units, but not an unlimited amount? (how many aircraft carriers can you stick on the head of a pin? :) Perhaps make a *size attrib that takes this into effect?