Space Engineers

Space Engineers

123 ratings
[HS][WMI] Harbinger Orbital Siege Platform [OSP]
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
Updated
653.236 KB
25 Nov, 2015 @ 3:28pm
27 Nov, 2015 @ 5:58am
3 Change Notes ( view )

Subscribe to download
[HS][WMI] Harbinger Orbital Siege Platform [OSP]

In 1 collection by 5URG3
[HS] Hyperion Systems
32 items
Description
[HS][WMI] Harbinger Orbital Siege Platform
No Mods, No Pistons, No Rotors, Survival Ready.



Ship Details
Name: Harbinger
Class: Low Orbit Station
Role: Orbital Bombardment
Environment: Low Orbit, Upper Atmosphere, Space, Gravity Well
Crew: 3

Details
  • Mass: 3,252,066 kg
  • Length: 87.5 m
  • Width: 87.5 m
  • Height: 97.5 m
  • Maximum Upward Acceleration: 25 m/s/s

Weapon & Support Systems
  • 1 x Orbital Weapon System “Brimstone”
  • 8 x Gatling Turret
  • Remote Control
  • Oxygen System
  • Hydrogen Boosters
  • Laser Antenna

Description
As the scramble to exploit new worlds has intensified, corporations have begun to fortify their claims with military bases, bunkers and other fortifications. These installations are often heavily defended, making ground and air assault a very costly affair. In order to soften these targets for taking by Marines, the CEU Navy can call upon the Harbinger Orbital Siege Platform. Deployed in the upper atmosphere, the Harbinger can rain down kilotons of steel and explosives on enemy fortifications. Accelerated by gravity, it's vicious payload can reduce even the most resilient structures to rubble in a matter of minutes. Featuring a state of the art targeting system developed by WMI, the Harbinger can accurately hit targets anywhere on a planet. The Harbinger is equipped with powerful ion engines, hydrogen boosters and four jump drives for rapid repositioning and escaping enemy vessels and is capable of carrying a significant payload into the gravity well of a planet.

Toolbar Setup
Toolbar 1

  1. Targeting Camera
  2. Toggle Gravity Alignment
  3. Fire Orbital Weapon System
  4. Toggle Autofire
  5. Toggle Aiming Reticle
  6. Toggle Maneuvering Hydrogen Thrusters
  7. Toggle Upwards Hydrogen Thrusters
  8. Toggle Antenna

Instructions
  • Using main flight seat, manoeuvre above target
  • Use button 2 to engage alignment stabilizer
  • Use button 1 for targeting camera
  • Use button 3 to fire
  • Use button 4 to toggle autofire

Whip's Tips
  • Use the stabilizer when firing the rods
  • Do not attempt to fire the rods while moving... don't tempt fate
  • Wait until the pitch and yaw angles stabilize before you fire
  • This is an orbital bombardment system. Do not use the thing in lower atmosphere; insurance doesn't cover the damages!
  • Enable autofire to overwhelm automated defences
  • Enable maneuvering hydrogen thrusters for better lateral movement
  • Keep the upwards hydrogen thrusters off to conserve fuel; only use them in emergencies!

5URG3's Notes
LCD script by MMaster. All other scripts by Whiplash141.

I try to make all my ships suitable for use in survival PvP and I'm trying to achieve some sort of balance between vessels to allow for multiple fleet builds, if you use my ships and find a good combination or a bug/problem, let me know.
79 Comments
Téssa 14 Jul, 2019 @ 10:34am 
Its a Nice Station. I made a few modifications.interior is Huge!! I leaved Mars on this Station, Just puting four large Atm Thrusters. A big Thanks for sharing this Nice design!!
Doctor Chunkles 25 Jan, 2019 @ 2:47pm 
this reminds me of rasputin from destiny.
5URG3  [author] 10 Dec, 2018 @ 1:14am 
@Kelovar - Sorry pal, I don't have any plans to update this station. I have too many submissions to update them all every time Keen breaks something. I also don't know if the alignment script still works. My suggestion to you would be to realign the projectors yourself and see if you can make it work. Sorry for any disappointment.
Kelovar 8 Dec, 2018 @ 1:14am 
I hope this awesome creation is still supported. I'm planning on building a network of these for my planet for defence, and through testing, I found out that both the reticle, and the reloading projectors are broken, as in misaligned. Anything that can be done about it?
Jun-S266 30 Jul, 2017 @ 3:12am 
whip can you post the gravity alignment (fixed) script and how to do to make it work
Jun-S266 7 Jun, 2017 @ 12:05pm 
heyyy whip?
Jun-S266 6 Jun, 2017 @ 4:46am 
in to the script can you insert what blocks need and how to start it (the parameter)
Jun-S266 6 Jun, 2017 @ 4:20am 
whiplash can you post the fixed graviy alignment pls
Jun-S266 6 Jun, 2017 @ 4:19am 
yes you only must move the projection and it work
5URG3  [author] 6 Jun, 2017 @ 1:49am 
@D2rkst1r Not sure pal, I've not played SE for a while, so I don't know what bugs are currently happening, but I'd imagine the projectors need to be realigned, possibly by grinding and rebuilding them.