Space Engineers

Space Engineers

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[OUTDATED] BoneShark - Planets Only
   
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Type: Mod
Mod category: Respawn Ship
File Size
Posted
Updated
443.315 KB
19 Nov, 2015 @ 1:11am
3 Dec, 2015 @ 5:08pm
6 Change Notes ( view )

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[OUTDATED] BoneShark - Planets Only

Description
Updated version: https://steamproxy.net/sharedfiles/filedetails/?id=1698936021

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This is the planetary version of my "BoneShark - SpawnShip Pack", it comes with four ships with atmospheric thrusters and two detachable hydrogen pods that will help on the first fall, making it harder for you to hit a mountain right in the begguining.

Key features:
- All ships are vanilla;
- All ships are ready for all inventory size configurations;
- This mod removes all the other vanilla ships from the game so you have a fair environment for all players on a DS.
- The bottom turrets are perfect to protect you again Creeper Dogs and Sabiroids. =D

This ships are all basicaly fited with:
Oxygen Generator - 1
Oxygen Tank - 2
Small Reactors - 3
Refinary - 1
Assembler - 1
Gatling Turrets - 1
Interior Turrets - 5
Cryopod - 1
MedBay - 1

All four ships have its own diferences:

Basic:
- Have more materials on the main cargo container;
- Have more uranium on the reactors.

Military:
- One extra Gatling turret;
- More ammo;
- A bit more of armor;
- Two decoys with welders to repair them;
- Have a precise and rapid fire rifle on the main cargo container.

Miner:
- The refinary is fited with four upgrade modules;
- Six small cargo containers on the hangar;
- Have two T2 hand drills on the main cargo container.

Salvager:
- One extra assembler;
- One upgrade module for each assembler;
- Welders on the hangar to help on ship building projects;
- Two extra batteryes;
- Have a T2 welder and a T2 grinder on the main cargo container.

Update (12/03/2015):
- Bether balance between the ships;
- New aditions on the cargo containers of all ships;
- Updated the toolbar of the Military ship.

Recomendations:
- In case you want to use small ships with the large ones follow this to avoid problems:
-- Use the connector to dock the small ship when the large ship is landed, and when on movment with the large ship, mantain the small ship doked only with the landing gears.

On to do list:
- Nothing at the moment.

Planed features:
- Add a small ship on the hangar.

On hold features and why:
- I will not add the small ship right now, because of a huge problem that flying large ships with doked small ships are having due to some bugs on game right now. Tested last time right after patch 1.111.
But you still can download the blueprint of the small ship from here:
- http://steamproxy.net/sharedfiles/filedetails/?id=560308684

The BoneShark ship:
- http://steamproxy.net/sharedfiles/filedetails/?id=554280144&searchtext=

Take a look at my version of this mod for space only:
- http://steamproxy.net/sharedfiles/filedetails/?id=541435702

Take a look at my hardcore spawnship for planets:
- http://steamproxy.net/sharedfiles/filedetails/?id=567599604
40 Comments
Noobmagn3t 1 Oct, 2017 @ 1:50am 
Best respawn Ship pack hands down in my opinion i like your work
Boing 25 Aug, 2017 @ 7:16pm 
cool
Raikonis 22 Aug, 2017 @ 6:33am 
to bad this no longer works in the latest update of the game
Blindwolf 5 Jun, 2017 @ 2:10pm 
The ship onluy work for earth like planet, i cant make it spawn for mars or alien planets :) pitty
kroniql 6 Aug, 2016 @ 1:07pm 
I've opened up a new Community on Arma 3 although we are expanding. I'm creating a building team for our Community. If you want to join and need further information, please send me a friend request. Thanks.
nxterminator579 25 Dec, 2015 @ 9:57pm 
also PsicoPato made a space respawn ship mod as linked on the description of this very page
nxterminator579 25 Dec, 2015 @ 9:56pm 
of course, one of the best things about this is the fact that it is vanilla, so I like having the ability to decide what becomes of it in terms of mods XD
nxterminator579 25 Dec, 2015 @ 9:55pm 
Rusty, if you use mods, I could recommend a goal of replacing the Small Atmospheric Thrusters with Hydra Thrusters (not the atmospheric ones included in the modpack, but the others) which are actually more powerful and work outside of atmosphere (also put some on the bottom, they are somehow airtight and there are spaces on the ship that are as though they were made for said spots)

http://steamproxy.net/sharedfiles/filedetails/?id=412247239&searchtext=hydra+thrusters
BinaryDuck  [author] 25 Dec, 2015 @ 3:59am 
Hello @RustyTrader, well, it is possible, but since the main idea of this ship is to be used inside the atmosphere of a planet, there would be no point in doing that. I would recomend not using the "Habitable planet" scenario with this ship since you will allways spawn in space, the bether one to use is the star sistem scenario. But if you end up spawning outside of the atmosphere, just use the hydro Thrusters to put you on the direction of the planet and enjoy the trip. =)
RustyTrader 24 Dec, 2015 @ 8:51pm 
Any possibility of getting Standard thrusters fitted (2 in each direction) for when you spawn to far from a planet, one in each direction would be sufficient but looks odd.
That will help with space movement for when you spawn in space miles away from the nearest planet and want to do some space traveling before landing on a planet.