Killing Floor

Killing Floor

117 ratings
China Lake grenade launcher
   
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File Size
Posted
9.374 MB
14 Nov, 2015 @ 8:12pm
1 Change Note ( view )

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China Lake grenade launcher

Description
Since a certain group have yet to publicly release their so-called "EX-41", I'm releasing something better.
Thanks to some code from Zedek, it works online as well!

In terms of stats, it is intended to be between the vanilla M79 and M32 launchers, leaning more toward the M32:
M79: Cost 1250, weight 4, mag size 1, max ammo 24, $7 per shot
CLGL: Cost 2750, weight 6, mag size 4, max ammo 36, $7 per shot
M32: Cost 4000, weight 7, mag size 6, max ammo 36, $7 per shot
Its base cost I made the same as the M4203, for those who want to spend the same amount of money but spend more time shooting grenades instead.

Manual Download:
www[dot]mediafire[dot]com/download/ik21qazaub4d9p2

ServerPerks/etc code:

CLGL.CLGL
CLGL.CLGLPickup
16 Comments
Vic 11 Nov, 2018 @ 10:33pm 
Best GL ever.
Blouda 26 Nov, 2016 @ 3:18pm 
Thx for the quick response .
Barrage o' Fail  [author] 26 Nov, 2016 @ 2:45pm 
@Blouda:
Short answer: Yes
Long answer: here [pastebin.com]
Blouda 26 Nov, 2016 @ 9:38am 
I have one question for you . Can you somehow change the stats of a custom weapon ? I mean in which file are they located and with which programm should you open them .
Blouda 9 Oct, 2016 @ 4:33am 
Ok thx for the answer Barrage .
Barrage o' Fail  [author] 8 Oct, 2016 @ 8:56am 
@Blouda: Those are in the same .ukx file as the animations and skeletal mesh. This version of Unreal doesn't know the difference between ukx / utx / usx once the file's been loaded into memory, which I make use of to make file management as simple as those three files.
Blouda 8 Oct, 2016 @ 4:46am 
Is the manual download supposed to have only the animation and the .U .Ucl system files ( i mean where are the static mesh , textures and so on files ) ?
SuspiciouspegasusTTV 23 Dec, 2015 @ 2:41pm 
cool thanks man
Barrage o' Fail  [author] 23 Dec, 2015 @ 2:38pm 
@(BRONY)LITTLEPIP: I'm sure I could, given that Fallout uses something similar to Elder Scrolls' data formats, but right now I'm occupied with another project.
SuspiciouspegasusTTV 22 Dec, 2015 @ 2:50pm 
can you make the Fatman from fallout? :Horzine: