Space Engineers

Space Engineers

310 ratings
USEA Harry + UC Outpost
   
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Type: World
File Size
Posted
Updated
2.679 MB
13 Nov, 2015 @ 8:57am
14 Nov, 2015 @ 3:45am
3 Change Notes ( view )

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USEA Harry + UC Outpost

In 1 collection by Riverey
USEA Ships collection
7 items
Description



Hi, everyone.
I'm proud to present you my new ship, Harry. It took couple of months (four, actually XD) of building, setting it up, requesting mods to all that cool modders out there, but it's finally here. A lot of text below, so feel free to skip it if you want but before you press that "Subscribe" button, please visit "Controls&Features" section. You don't want to miss any of that tens of features that I've put inside the ship, do you? Also, "Known issues" section is very important, sadly enough.

If you enjoyed the ship leave me a comment and thumbs up and subscribe to my profile or Steam group and all that USEA social media profiles. I'll make live streams, draw cool illustrations, share some cool ideas, make tutorial and review videos and all sorts of other cool stuff. List of all social media profiles will be at the end of the post =)

Also I recommend you to explore the station first (it's pretty cool!), then go outside, board the ship, takeoff, delete the station and then explore Harry itself. You can also just jump from the station to the empty space, but this will of course give you less fps.




Boot up animation powered by MoveIt script (by Brenner) and setted up with three timers and multiple sound effects. Full boot up takes ~26 seconds (25 of them are for engines warming).
When ship is powered off, two left screens will show ship controls to make it easier for you to understand how it works.
Front screen ASCI heads up display was made by charly.p63 and featured in his Talon stealth fighter.


Gear deployment timer also toggles navigation and avionic lights, folds cockpit central monitor to provide better view from the two bottom windows and turns off four main thrusters (not rotatable ones) for precise landing.


Rotatable engines for atmospheric flight. Are capable of lifting fully loaded Harry with two UC containers. Afterburners which are placed on them dramatically increase acceleration with a cost of a possible overload (however, with reactors turned on you'll be ok - but at the same time you'll have deployed radiators).


Ship is equipped with two UC-1 container slots. It's not just two merge blocks but also a 10x5 area which was proved to be non-mergeable with any UC-1 container in any point except merge blocks.
More information about the Universal Containers idea - here.


Emergency reactor sequence deploys heat radiators for better thermal control and ability to use afterburners, closes service doors inside the ship's airlock/engineering area that provides access to the ship's subsystems to keep radiation, changes cockpit "Power" screen's text color to green and toggles reactors themself.


Full and functional interior with bed, tv, toilet, sink, work desk and nice music. Pretty much everything that you'll need. right?


Door automatically depressurizes the ship, ladder comes down and airlock light starts to glow if door is open.


Ship weapon systems can be easily toggled on and off with one button. It switches ship main kinetic weapons, rocket launchers, long range guns, turret and holographic pointer inside the cockpit.



Connectors can be folded and retracted with piston. There are also two lights - one in cockpit and one near the connector itself that shows current connector state. Green means it's online, yellow - i't ready to lock and red - that it's locked. This awesome feature was made using Connector Docking Status script made by Alton Vëonion.


Harry was an original purpose of Heat Sink Imitator by awesome Vitkan (Deer with beer). Has four heatsinks used for cooling ship systems.


Cockpit can be sealed with blast doors to prevent ship's habitation area from depressurisation in case of cockpit damage.




Landing gear will fall off if you lock to the station with it. Can't do much with that and what is even more weird - it seems to happen only with Harry (all my other test crafts seem to work well with that). Already posted report here[forums.keenswh.com].


Bootup animation doesn't work well at the the first time - it shows texture of the armor (or some other or black screen) instead of intro. Just... you know, close your eyes, turn ship on and off and than just pretend you do it for the first time and do all that "wooooooa"=)


Heatsink imitator might not work after load. Just enter it and immediately "Exit and save".








Lots of links and names here!=)
I want to say big "THANK YOU!" to AWESOME HappySushi who made Button Panels, Slanted SoundBlocks and USEA logo mod by my request. Check out the poster that I made him in turn=)
Thanks to the Vitkan (Deer with beer) for the Heat Sink Imitator script and all his hard work to maintain it.
Thanks A1TERO, GEC, LeonserGT, Maxyall for the inspiration and help.




http://steamproxy.net/sharedfiles/filedetails/?id=424666463http://steamproxy.net/sharedfiles/filedetails/?id=398927327
http://steamproxy.net/sharedfiles/filedetails/?id=445466928http://riverey.tumblr.com
http://facebook.com/usea.gaminghttp://www.youtube.com/channel/UCMvVYjwWmLVcwBc5-OkcMGghttps://steamproxy.net/groups/usea-companyhttp://twitch.tv/rivereyhttp://vk.com/riverey
170 Comments
Ancient Demon 9 Oct, 2018 @ 10:55am 
"United Space Exploration Agency" Literally took me 1 click to find out
Average.Computation 9 Oct, 2018 @ 8:47am 
what does usea stand for
Lodestone938 14 Oct, 2017 @ 11:33am 
Wow I like it and its a good thing you made it a world.:steamhappy:
S.S.Mogeko 13 Oct, 2017 @ 6:30pm 
Hello Sir.. I would Love to see this ship work, can you please update the mods used for this.. as some do not work.
smokingfent 23 Sep, 2017 @ 12:28pm 
Please update the mods
The Pickle 6 Jan, 2017 @ 4:28pm 
I agree!!!
AndréVB 4 Jan, 2017 @ 10:03am 
yeah, harry mkII would be great!!!
Rimuru Tempest 26 Dec, 2016 @ 12:39pm 
pls make an update it dont work now some mods are deleted
Blitzjaeger 24 Dec, 2016 @ 3:56pm 
just want to say absolutely love your ships but is there anychance that you can make vanilla ships, mostly for survival?
The Pickle 23 Dec, 2016 @ 11:06pm 
This is amazing to hear, glad you are still around and is working on some new ships. A Harry Mk.2 would be fantastic. I can't wait now. And hopefully a UC Outpost Mk2 will emerge in the future as well.