Space Engineers

Space Engineers

127 ratings
Cheetah
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.659 MB
9 Nov, 2015 @ 4:08pm
14 Nov, 2015 @ 3:33pm
2 Change Notes ( view )

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Cheetah

In 1 collection by LeonserGT
Planetary Vehicles, Ships and Buildings
27 items
Description
Battle buggy to be ready for upcoming planets.
Two-seated, gatling turret and side rocket launchers.

3 on toolbar to adjust angle, 1 to fire (with single rocket, press rapidly to get 4-rocket burst);

And don't forget about handbrake on "P" button.
65 Comments
Malkavian407[RU] 5 May, 2018 @ 1:45pm 
Выглядит круто!
Enchantress 16 Nov, 2016 @ 10:28am 
well thank you very much for responding. super cool of you.
my game since last update is nearly unplayable. so it may not even be something on your end.
Love your mods btw :)
LeonserGT  [author] 14 Nov, 2016 @ 12:16pm 
Ugh, no idea, last time I tried it (2 weeks ago) it was riding fine... the problem is that I can't fix an issue that I can't see :(
Enchantress 14 Nov, 2016 @ 12:05pm 
same here as toxicbluesky, no power whatsoever to wheels. Of course brake is off. Have tried everything i can think of and it just won't move. maybe something with the latest update? thx in advance.
TinyPastel 15 Dec, 2015 @ 6:09am 
@[MGE]LeonserGT Yes. The park break is off.
LeonserGT  [author] 15 Dec, 2015 @ 1:19am 
Did you read last sentence of description?
TinyPastel 14 Dec, 2015 @ 6:57pm 
this is probably a noob thing, but I cant seem to get amy power going to the wheels... they are on and propultion os check. quick fix?
Floki 27 Nov, 2015 @ 9:31am 
in an added note, i do love this buggy. found it to be tons of fun deweaponized and modfied for recon and racing
Floki 27 Nov, 2015 @ 9:28am 
@LeonserGT Been fiddling with your design literally racing this thing as hard as i can, i've found that replacing the entire floorpan of this buggy with blast door material and caging the cockpits in the same material will strengthen this buggy by a huge margin. it can literally withstand a crash from great heights and high speed collision with other vehicles. like 300m/s crash perhaps something to think about for future versions. cus before i'd literally hit a small rock at speed and the first thing to always go was the cockpit and thus the driver as the metal around it deformes and thus damaged the cockpit. that blast door shit doesn't deform, it just breaks when its had enough, kinda like carbon fiber
Soulkeeper 21 Nov, 2015 @ 6:52am 
yea like mad max :D