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Of course. I am already underway on constructing the frigate model actually, started today. That is due to release next week, hopefully.
I will take that in mind, thanks! As for the Gravity Drives, for the Purifier specifically, I believe the use of a Gravity Drive is rather runneded, and in the event of direct energy there is a FTL Jump Drive available. Also.. I do know that yes. It has been brought to my attention I do have a rather large use of heavy armor, making the ships not only heavy and less effienct, but also -much-, much less practical in a survival scenario. I do plan on altering and updating both ships when possible, as I will be replacing the heavy armor setup with a combination of heavy and light armor, heavy being used for the exterior armor shell. In no way is the advice and feedback an issue, I enjoy receiving it as it does help me provide better productions not only now, hut the future as well! Thank you!
That could work, yes. Though the LCDs will be rather suspectible to damage during a firefight, compared to the letters. But that is a good idea to try, thanks. This is mainly a combat ship, and that is true. However it can handle light industrial fairly alright. As for the lights, I tried to illuminate as much of the interior as possible, me being one for not enjoying a dark interior. Though I could see on limiting the light usage. On the Purifier, the use of a Gravity Drive may nor be sufficient, however I can test to see if that can be a possibility. Gravity Drives are currently only in development for Capital-Class ships in the AiF Fleet. I have considered decoys, however not planned an extensive requirement for them at the exact moment. Exterior lighting was planned, however that was a detail that was forgotten in the contruction phases, thanks for the reminder.
Thank You! I did try to compact everything within the interior as best as possible, though I have been notified about the lack of interior setup. This is something I do have planned to fix in a future update of the Purifier, as it does seem to be lacking quite a bit in interior design. I also have thought about a vanilla version, however that will only thus remove the weapons and letters on the side. So because of that I did not decided to make an entire seperate model, simply due to it being a block add-on (weapons).