Grand Theft Auto V

Grand Theft Auto V

53 ratings
GTA 5 MOD : Online Player in Single Player
By 🎃ステラちゃん🎃 and 1 collaborators
侠盗猎车手5|GTA5游戏专区_侠盗猎车手5下载及攻略秘籍
for making Studio you must use this mod

* Must Read *
* Single Player Mode ONLY!! *
This guide is used for playing in single Player Mode only
You can play single player Mode with your Online characters you created for single player!
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* Must Read *
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We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV.  Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways.
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Warning!! Don't Play GTAV Online with MOD you will got Banned yes.... Banned Life Time....20 year.
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1. Install ScriptHookV (http://www.dev-c.com/gtav/scripthookv/)
2. Install ScriptHookVDotNet (https://github.com/crosire/scripthookvdotnet/releases/tag/v2.3)
3. Copy the Scripts folder in this zip, to your GTA V Directory.

** GTA Online Simulator in Single Player **

- Skin Control 2.1
https://www.gta5-mods.com/scripts/skin-control

** Skin Control gives you full control over the player model, including textures and accessories. It supports around 700 models: human and animal. Skin Control requires ScriptHook. The default launch key is F8.

- Scene Director 1.3.1
https://www.gta5-mods.com/scripts/scene-director

- Single Player Garage (SPG) BETA 0.5 Fixed
https://www.gta5-mods.com/scripts/single-player-garage

-Extra Singleplayer Garages 1.2
https://www.gta5-mods.com/scripts/extra-singleplayer-garages

- Enhanced Native Trainer Update 28
https://www.gta5-mods.com/scripts/enhanced-native-trainer

- Simple Trainer for GTA V 2.4
https://www.gta5-mods.com/scripts/simple-trainer-for-gtav

- Los Santos Airlines V2.2
https://www.gta5-mods.com/scripts/los-santos-airlines

- Simple Passenger Mod 1.5
https://www.gta5-mods.com/scripts/simple-passenger-mod

-Rappel From Maverick Helicopters v1.1
https://www.gta5-mods.com/scripts/rappel-from-maverick-helicopters

-Open All Interiors 3
https://www.gta5-mods.com/scripts/open-all-interiors

   
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GTA Online Single Player MOD
GTA Online Single Player MOD
ROCK STAR SUPPORT SAID
.
We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV. Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways.




you got Banned From R*....?? Because use MOD in Online MODE...

Dont worry in Single Player you can use your Charactor with full modding !!










Drag Dead Mod
*Drag Dead Mod *

Download
https://www.gta5-mods.com/scripts/drag-dead

What cops do with their dead comrades, you can now do too!

Installation
Place DragDeadV.dll and DragDead.ini into your "scripts" folder. You will need Script Hook V and .NET Script Hook.

Controls
J - Drag/Drop Nearest Dead Pedestrian
Q - Drag/Rotate Left
E - Drag/Rotate Right

The controls can be edited via the .ini file.

About
When cops dragged their dead comrades around it always amazed me. Now you can do the same wonders with Drag Dead mod! You can drag any dead pedestrian to safety or hide them in a bush if you like, great for roleplaying!

怎么警察与他们死去的战友,你可以现在做太!

安装
放入你""的脚本文件夹中的 DragDeadV.dll 和 DragDead.ini。您将需要脚本钩 V 和.NET 脚本钩。

控件
J-最近死行人拖放
Q-旋转拖/左
E-拖/旋转的权利

控件可以通过.ini 文件进行编辑。

关于
我很惊讶当警察总是拖着他们死去的战友,在它附近。现在你可以做与拖死 mod 的相同奇迹!您可以将任何死行人拖到安全或隐藏他们在灌木丛中如果你喜欢,大为角色扮演!


Single Player - Heist!! * Human Body Shiled...!! *

Human shield is a military and political term describing the deliberate placement of non-combatants in or around combat targets to deter the enemy from attacking these targets. It may also refer to the use of persons to literally shield combatants during attacks, by forcing them to march in front of the combatants. A third meaning is when a combatant holds another person in front of him or her to shield him or her from projectiles (usually bullets), often by holding that person in a headlock or nelson hold.

Installation
Place HostageHumanShield.dll and HostageHumanShield.ini into your "scripts" folder. You will need the latest Script Hook V and .NET Script Hook.

Controls
J - Take/Push Hostage
K - Kill Hostage
Q/E - Rotate

The first two controls can be edited via the .ini file.

About
You can take people hostage and use them as cover, push them around, or even just kill them. The hostage's faction will try to not shoot at you since their ally is in harm's way (cops for example), so you can use this to regenerate some health and then kill the hostage. The hostage is also invincible to bullets which makes them very good for cover.

Download

https://www.gta5-mods.com/scripts/hostage-human-shield

Thank >> jedijosh920 for nice MOD
Build a Mission 1.1
Build A Mission V1.1
Created by AIMLESS

Download
https://www.gta5-mods.com/scripts/build_a_mission

Installation:
1st Script hook V
http://gtaforums.com/topic/788343-vrel-script-hook-v/
install Script hook v
you will have dinput8.dll and ScriptHookV.dll in your gta v folder

2nd Script Hook V .NET
http://gtaforums.com/topic/789907-community-script-hook-v-net/
install Script Hook V .NET
you will have ScriptHookVDotNet.asi ,ScriptHookVDotNet.dll and ScriptHookVDotNet.dll.metagen in your gta v folder

3rd
make a scripts folder in your gta v folder
if you already have one skip this step

4th
Place BAM.dll NativeUI.dll readme and bam folder into your scripts flolder.

Usage;
Keys
Key: H to open menu
Key: Esc to close menu/go back to previous menu
Key: up to move up in menu
Key: down to move down in menu
Keys: left right to navigate lists in menu
Key: Enter to select
Keys: numpad 7 and 9 to rotate
Keys: numpad 4 and 6 to move placement marker left and right
Keys: numpad 2 and 3 to move placement marker closer and further
Key: numpad 5 to reset marker psition
Note; There is a bug when placing items if you press the R Key the placement marker will disapear!

Controler:
buttons
button: B to close menu/go back to previous menu
button: dpad up to move up in menu
button: dpad down to move down in menu
button: dpad left right to navigate lists in menu
button: A to select
button: left right trigers to rotate
button: left right bumpers to move placement marker left and right
button: L3 and R3 to move placement marker closer and further

Playing missions;
1st Type the name of the mission into the Title button.
2nd Select Test Mission and close the Menu.
3rd When done open Menu and select up or down on the main Menu this will stop the clearing prosess that happends when a mission is compete.

Building a Mission:

1st Enter a Title name.
Author and Description are optional.

2nd Mission Details
Set cash reward amount for mission compete.
Set Maximum Wanted level.
Set Weather.
Note: time of day does not change when mission starts.

3rd Place a startpoint
Select placement/objectives/add startpoint to place a startpoint.
Note: only last placed objectives can be deleted but not the startpoint.
Note2: if you want to change the startpoint position of an existing mission.
make sure that the mission is cleared.
place a new startpoint then load the mission and save.
this will over write the old posiotion with the new one.

4th Place an Objective
V1.0 Has 4 objective types
4a: Checkpoint
After placing a checkpoint a textbox will open.
Enter your objective text.

4b: Kill Actor
Select a Actor
Select a Wepon
Select a Task
Note: When using a Task Enter Vehicle be shure there will be one there or it might crash.
After placing a Kill Actor a textbox will open.
Enter your objective text.

4c: VehicleDestroy
Select a Vehicle
Select a Primary Color
Select a Secondary Color
Select a Livery Some vehicles have multiple the police helicopter set at livery 2 is the ambulence heli.
sanchez marshal some trailers vans and trucks have liverys.
After placing a VehicleDestroy a textbox will open.
Enter your objective text.

4d: VehicleGet
Select a Vehicle
Select a Primary Color
Select a Secondary Color
Select a Livery Some vehicles have multiple the police helicopter set at livery 2 is the ambulence heli.
sanchez marshal some trailers vans and trucks have liverys.
After placing a VehicleGet a textbox will open.
Enter your objective text.

5th Add your props Actors Vehicles and Picups
Each item set Actors Vehicles Props and Pickups have a seperate list for each objective.
1st Select the objective number you want the item to spawn on.
Note: The startpoint is objective 0
Note: If you have a Kill Actor objective for objective 1 and you want them to have other actors near them you will need to set them to objective 0.
if you set them to objective 1 they wont spawn until you kill objective actor 1.
For Actors
Select a Actor
Select a Wepon
Select a Task
Select a Seat postion if using task enter vehicle. (left front and right front are drive and passenger)
Select Friend or Enemy (Friends and Enemys will fight each other).

6th continue to add objectives and items
When your done.
save
clear mission
test

Tips:
1: The editing funtions are very limited.
You can only delete the last placed item from the selected objective list.
Example if you want to delete actor 3 from objective 1
and objective 1 has 10 actors
you will have to delete 10,9,8,7,6,5,4,3
then replace 4,5,6,7,8,9,10

2: While building a mission building it in steps may be your best option.
Example: Place a startpoint
Place objective 1
Place objective 1 items (spawn on 0).
Enter 1 for a title
Save

Then Place objective 2
Place objective 2 items (spawn on 1)
Enter 2 for a title
Save

This method will allow you to test each objective and if you make a mistake or it dosent work you can load the previous objective and only loose the last objective.

3: You can add colors to your objective text.
Navigate to your missions folder scripts/bam/missions and the title of your mission
open Objevtives.txt with notepad
and find the line with the objective text.
Example: Objectives[1]Text = Go to the Cemitary.
Change to ~g~Go~w~ to the ~y~Cemitary.
Will display Go as green to the as white and Cemitary. as yellow

~r~ = Red
~b~ = Blue
~g~ = Green
~y~ = Yellow
~p~ = Purple
~o~ = Orange
~c~ = Grey
~m~ = Darker Grey
~u~ = Black
~n~ = New Line
~s~ = Default White
~w~ = White
~h~ = Bold Text

Troubleshooting:
1st make shure you have the proper .net framework and c runtimes for Script hook and Script hook.net.
2nd Make shure you have administrator rights for your gta folder and all its sub folders.



Credits:
Alexander Blade/SCRIPT HOOK SDK Link http://dev-c.com/gtav/scripthookv/
Crosire/ScriptHookVDotNet Link https://github.com/crosire/scripthookvdotnet/releases
Metiri/GTA V Scripting Video Tutorials Link https://www.youtube.com/channel/UCMdBeKmopZBdd3-1n5lOjhA
Guadmaz/NativeUI Library Link https://www.gta5-mods.com/users/Guadmaz
Guadmaz/Sourcecode from His mods: display text and rectangles to screen(Mission Passed Screen) display text at 3d cords(Start point)
GostRolly/Sourcecode from The Red House:Add Blips, Blip SPRITE, Blip ROUTE Link https://www.gta5-mods.com/users/Ghost_Rolly
ardaozkal/Sourcecode Menu: GetUserInput/Spawn Pickups Link https://www.gta5-mods.com/users/ardaozkal
jedijosh920/Helpfull Functions Links https://www.gta5-mods.com/users/jedijosh920 http://gtaforums.com/topic/820813-displaying-help-text/
ISOFX/NativeUI Tutorials Link http://gtaforums.com/topic/818081-nativeui-tutorials/
Konijima/SOUND_FRONTEND [Research]: Play Sounds Link http://gtaforums.com/topic/814173-sound-frontend-research/
bilago/Naming Blips Link http://gtaforums.com/topic/811169-net-how-to-rename-a-blip/
houri.s and MoMadenU/Controler Input
Scene Director 1.3.1
Scene Director 1.3.1

I recommend you to install this MOD !! for Single Player MOD

Download >>> https://www.gta5-mods.com/scripts/scene-director






Scene director 1.3.1 release by elsewhat

Scene Director is a mod for GTA V specifically aimed at Director Mode and Rockstar Editor. It will allow you to set up a movie shot by yourself and should hopefully contribute to some new awesome movies. It can also be heaps of fun if you just want to play around.

It's intended to play together with other trainers. For example once you've clone or possessed a pedestrian, you could change the skin of the model using any trainer (I prefer Enhanced Trainer as it allows me to store skins and vehicles I want to use in a video). Another is example is that you might use a trainer which allows you to start animations or scenarios (like smoking etc). This animation will continue to play as you swap away from the model, but when you switch back the animation will be stopped so you can take control of the character.

Download: https://www.gta5-mods.com/scripts/scene-director
Source available at: https://github.com/elsewhat/gtav-mod-scene-director

Installation: Requires Scripthook V. Copy SceneDirector.asi and scene_director.ini into game directory

Changelog
Version 1.3.1
- Walk or run to waypoint
- 7 different driving styles including aggressive, careful, offroad and reverse
(huge thanks to contributors researching this topic http://gtaforums.com/topic/822314-guide-driving-styles/ )
- Fix for seconds in timelapse

Version 1.3
- World menu where you can control weather, wind, blackout and a timelapse
- Actor menu
- Choose between 28 walking styles
- Set max health
- Choose one of three relationship groups. Group A and B hates each other, whilst Group C is neutral.
( will only be applied when the scene is switched to active)
- If in vehicle there is now a setting for avoiding damage (some cosemtic damage still occurs unfortunately)
- Set a spotlight following each actors. Different spot locations and colors are available
- Firing squad now copies all 217 scenarios (use together with Scenario Menu 2.0)

Version 1.2
Context sensitive menu system and HUD. No need to remember key combinations any more

Version 1.1
- Copy mode aka firing squad activated with ALT+C
- Configuration file
- Config options for rebinding the default F9 and F10 for possess and clone
- Config options for settings the height above ground for plane and heli waypoints

Version 1.02
- Cloned peds will no longer attack other actors
- Move to waypoint and autopilot now works for planes (now using AI::TASK_PLANE_MISSION)
(should be a great way of doing an overhead shot of a scene)

Version 1.0.1
Fixed bugs with escort,chase and heading of entities after scene reset


The controls are as follows:

F10 - Show/hide menu HUD
Can be configured in .ini file

NUMSPACE2,8,4,6,5 - Controlling menu HUD
Can be configured in .ini file


Change scene mode - From menu
Change scene mode. Scene mode is default active and waypoints will be acted on immediately. Setup scene mode, waypoint will be stored, and all of them triggered at the same time when scene mode is set to active

Assign current player to slot 1-9 - From menu (or CTRL+1-9)

Blips with number in the map will indicate the location of the pedestraian in slot 1-9.
If the player being swapped from is the driver of a vehicle and has a waypoint, the player will continue to drive towards the waypoint.

Reset scene - ALT+DELETE
Teleport all actors to the location they have when the scene mode was first set to active.

Firing squad mode - ALT+C
Copy mode aka. firing squad mode. Other actors will aim and fire at the same targets as the player. They will also enter vehicles and skydive when the player does so.

ALT + T Teleport the player to waypoint

ALT+PAUSE/Break
Reset scene director

CTRL + F Enter nearest vehicle as a passenger
If the player passenger has a waypoint, the vehicle will proceed to this waypoint.
If the player passenger changes the waypoint while he's in the car, the vehicle will proceed to the new waypoint

ALT+0 Possess previous pedestrian or clone
How to use Skin Control 2.1 + Bodyguard Squads
Skin Control 2.1 By. Neutrinobeam
Download >>> https://www.gta5-mods.com/scripts/skin-control



Skin Control gives you full control over the player model, including textures and accessories. It supports around 700 models: human and animal.

Skin Control requires ScriptHook. The default launch key is F8.

Changelog for v2.1
Tentative fix for exit crashes in FiveM.
If you have saved skins, rename "Skin Control.dat" to "Skin Control.ini".
Customizable keybind added, defaults as F8. Edit in "Skin Control.ini" in GTA directory after first launch.
Fixed a bug with saving skins writing bad face data.
Configured tats and freemode face data shouldn't disappear anymore.
Removed Mod Menu support (watch for an update from it.)

Changelog for v2.0
UI:
Total layout change.
The current skin name will show up on the main menu.

Features:
Added support for setting tattoos, but can't be read from characters.
Added support for setting additional freemode face options, but can't be read from characters.
Skin changes are now applied immediately (excluding weapon components.)
Use SELECT (Controller A, Enter, Space, Left Mouse) and BACK (Controller B, Backspace, Right Mouse) to advance/reverse in menus when UP and DOWN are otherwise occupied.
Dying or being arrested now switches to last used player skin.

Weapons:
Added support for Combat PDW, Knuckle Duster, and Marksman Pistol.
Weapons can be removed.
Weapons are maintained when dying or being arrested while not a player skin.
Weapons saved when switching to an animal skin, but will be lost on reload.

Saves:
Added more save slots (25!)
More informative error messages when saving.
Save names can contain spaces now.
Changed the data file format, prior versions should auto update.
Removed unused prop slots.

Internal improvements, and stuff I've probably forgotten.
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Bodyguard Squads 0.9.5
Download >>> https://www.gta5-mods.com/scripts/bodyguard-squads







Spawn up to FOUR independent squads and make them do stuff!

MAIN FEATURES
Choose their weapon, vehicle and model!
Complete driving abilities, from escorting you to chasing who you want them to. They can even attach trailers to their truck, or other vehicles to their towtruck!
Complete heli flying abilities, including rappeling, landing, and hooking vehicles with the Cargobob!
Make them cooperate, kill eachother or go after you!
Command them in combat, setting their priority targets!
Tweak their behavior to your likings!
Do races with them!
Enter their vehicle as passenger [Space] let them drive for you!

Boats and planes are not supported at the moment.

OTHER, MORE COMPLEX FEATURES
Racing:
To set up a race, set a waypoint on your map, where the first control point should be. Then, click on the Add Waypoint option inside the new Race Commands submenu. You will see there is now a white blip on the map.
Repeat for the following race waypoints, being the last one the finish line. It should look like this.
Guide the squad(s) to where you want to start the race and click on Start race, they will drive through each race waypoint and stop at the last one.

Custom relationships with other RelationshipGroups:
You can now make the Squads hate certain relationshipgroups, like the cops or the Ballas. Check the Squad>Behavior>Relationships menu.
Here is a list with all the vanilla RelationshipGroups.
Setting up custom models for your squad:
1. Open the advanced_bodyguards.ini you will find in your scripts folder.
2. Find "CustomStyle1Name" and change the value (Mexicans) to the Faction name you want.
3. Change the values of all the CustomStyle1ModelX you will find below, providing a valid model name, like s_m_m_movalien_01, for example. Repeat the values if you don't have enough model names to fill all four inputs.
Save the file and start the game.

Follow the same procedure with the second custom faction defined in the .ini.

REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV v1.0.463.1
ScriptHookVDotNet 2.2
NativeUI 1.5

How to install
Extract the files into /Grand Theft Auto V/scripts/.
Video Tutorial, thanks to 2Goodyy for making it!

How to use
Pressing X will open the Guard Commands menu, letting you select wich squad you want to handle.

Commands
Press ALT to enter commands mode. Instead of shooting, you will issue commands until you exit the mode pressing ALT again.

The commands you can issue depend on the Squad Leader's situation. Here's a list of currently supported commands and situations:

Squad is on foot
Aim+click at ground = Run there
Aim+click at a ped = Attack him
Aim+click at a vehicle = Enter that vehicle

Squad is on vehicle:
Aim+click at ground = Drive there
Aim+click at a ped = Attack him from vehicle
Aim+click at other vehicle = Chase that vehicle
Aim+click at other squads' vehicle = escort that vehicle
Aim+click at their own vehicle = Leave the vehicle
Latest versions feature orders issued from the menu, allowing you to manage them while they're doing stuff.

KNOWN BUGS
Police peds don't like you in their cars, and will enter a neverending loop of leaving the car and entering again.
If the Squad is the Army or the Police, they will give you 2 stars if you aim directly at them.

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GTA5 Benny's Motorworks For Single Player !!
GTA5 Benny's Motorworks For Single Player !! Not Online

Download >>> https://www.gta5-mods.com/scripts/benny-s-motorworks-sp

最新的DLC跳跳车已与10月20日正式上线了,除新增拉玛社区任务还有武器车辆改装内容,今天小

编带来“飞天臭老九”分享的《GTAOL》DLC跳跳车任务与车辆改装解说视频攻略,下面我们一起来看。


why play online if you can get online features in offline?

yes that right good answer.... you can play online features in offline now!!

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About
The lowrider update comes to singleplayer! Benny re-reopens his shop in Los Santos, for you to enjoy! Just come in one of the lowrider-able vehicles and Benny will upgrade it for you!
Special thanks to jedijosh920 for helping me on this one.


Installation
1. Install ScriptHookV.
2. Install ScriptHookVDotNet 2.4
3. Install NativeUI (comes in the zip).
4. Extract everything from the .zip into your /scripts/ folder. If it doesn't exist, make one!

Known Issues
Sometimes Respray colors won't stick.
Every item is free (for now).

Changelog
- 1.0.2
-- Added an option to load the Online map on startup, to remove loading times. Remove BennysMotorworks.xml from your /scripts/ folder if you're updating from an older version.
- 1.0.1
-- Fixed a bug where the player was teleporter outside the garage multiple times.
- 1.0
-- Initial Release

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Multiplayer Map for Single Player (Test)

you must use mod " Simple Trainer for GTA V 2.8 "


Download >>> https://www.gta5-mods.com/scripts/simple-trainer-for-gtav









Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.

It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values

The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.

The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.

Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.

More information and installation instructions available in the ReadMe

army response ( 5 Star Hell+Hardcore Mode !! )
Army & Federal Response Final


Download >>> https://www.gta5-mods.com/scripts/army-federal-response

Army & Federal response adds the Feds & the Army to the 4th and 5th star wanted level.

At first, the Feds will join the fight (4 stars) and will try to take you down.
An order from the DoD (Departement of Defense) came and all agencies are on you now. FIB and IAA agents are gonna team up to beat you.

At 5 stars, the Feds are called back after their failure to kill you. It's now time for the DoD to take control of the affairs. Insurgents, Crusaders, Tanks, Valkyries and Barracks full or trained army personal will chase you and take you down.

If you manage to kill enough of them, they will eventually give up and you will have succefully pushed all the forces of San Andreas.










LASTSTAND!!
Download >>> https://www.gta5-mods.com/scripts/last-stand

To install, place LastStand.asi and LastStand.ini into your root folder with ScriptHookV.dll.

Press the "End" key to activate "Last Stand" mode which will put you in an injured state with full health, max armor, and a pistol. While in "Last Stand" mode, you can press the "O" key to toggle slow motion to get all your shots more accurate in the slowed down world. If you are in "Last Stand" mode and press the "End" key again you will commit suicide. You can still be harmed while injured but you take less damage. After 1 minute, you will bleed out.

Going into last stand mode is great when you know you are about to die or be overwhelmed. After you are injured, however, you cannot get back up until you bleedout, get killed, or commit suicide. The gun shoots automatically so you can only aim while shooting in an injured state. The injured functionality was coded mainly for pedestrians by Rockstar Games and using it on the player has its limitations such as the shooting which I hope to fix in the future. The mod intentionally sets your model to Michael after using "Last Stand" mode to fix some issues. Sometimes if you are in a small/secluded area you will just die when you enter "Last Stand" mode.

You can change the key to use the mod or edit the bleedout time by editing the .ini file:

Keys:
http://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes
10 Comments
A0000000000000000000000000000001 27 Aug, 2021 @ 10:04pm 
this is awesome
maniac 25 Oct, 2015 @ 9:39am 
wow
why would you want to play online in single
mjs^ 25 Oct, 2015 @ 2:29am 
how do you play in singleplayer but with other people
🎃ステラちゃん🎃  [author] 23 Oct, 2015 @ 6:08pm 
:CrossedBlades:一.声明:CrossedBlades:

1.本作素材来源于本板块网友分享 如果侵犯到您的著作请联系版主删帖

2..本作纯属节前为了增加人气赶工做所 虽然简陋但是因为作者水平太差花费了一个下午所做希望下载试用的玩家可以回帖以示鼓励

3.从这次开始 作者会尽量将素材出处公示出来 可能是帖子可能是图片 以示对原作者的尊重

4.依旧小 B U G很多 但是作者比较懒就不改了(其实是不会改)半脱档因为不会加也没弄
egroeg9 23 Oct, 2015 @ 11:25am 
why @meow they are only doing it in single player, don't really see the problem
Voidurai 22 Oct, 2015 @ 1:00pm 
where was this when i got banned
霞 ・ノックス・フ  [author] 22 Oct, 2015 @ 5:41am 
谢谢你邀请我参加你,是希望可以帮到您。:steamhappy:
righto 22 Oct, 2015 @ 3:03am 
...or just play online
soup 17 Oct, 2015 @ 7:22pm 
hope they make modders rebuy gta 5:steammocking:
Warwick🐺 17 Oct, 2015 @ 6:55pm 
meow