Space Engineers

Space Engineers

36 ratings
B - 1 Stormcaster MK - 4
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
Mod category: Exploration
File Size
Posted
1.803 MB
6 Oct, 2015 @ 12:29pm
1 Change Note ( view )

Subscribe to download
B - 1 Stormcaster MK - 4

In 1 collection by Trebal
TSM Space Division
8 items
Description
Survival ready, no mods.

Stormcaster is a bomber designed at first to be a dive bomber, but with the introduction of planets it will work as an orbital bomber as well.

Fast, powerful, maneuverable and well armored, the Stormcaster is the perfect ship for devastating strikes.

The main feature of this ship is the bomb grids system. It uses 2 grids of 6 bombs each, which can be hold and protected inside the ship waiting for the time of the strike, protecting them and avoiding getting destroyed before the attack and causing a chain reaction. Once the bombs are thrown, you can retrieve the arms and weld a new round to repeat the strike.

Given the role for which it is designed, it has a high stopping power and extra "up" power, favoring the dive bombing maneuvers and avoid to crash against the target.

Specs:

General:
-Weight: 4,390,761.
-Oxygen system: Yes.
-Landing gears: No.

Weapons:
-Rocket launchers: 12.
-Missile turrets: 4.
-Gatling turrets: 9.

-WHD(Weapons of High Destruction): 2 grids of 6 merge blocks each, making a total of 12 bombs at once.

Movement:
-Gyroscopes: 24.
-Jump drives: 1.

-Forward: 8 Large Thrusters (28,8 MN).
-Backward: 6 Large Thrusters (21,6 MN).
-Up: 5 Large Thrusters, 8 Small Thrusters (7,488 MN).
-Down: 4 Large Thrusters, 12 Small Thrusters (26,8416 MN).
-Left: 4 Large Thrusters, 8 Small Thrusters (22,6944 MN).
-RIght: 4 Large Thrusters, 8 Small Thrusters (22,6944 MN).

Storage:
-Small cargo containers: 26.

Connections:
-Connectors: 2 Bottom, 1 Top.

Power:
-Large reactors: 1 (300 MW).
-Small reactors: 40 (600 MW).

-Overall max power: 900 MW.

Comunications:
-Antennas: 1.
-Remote Controls: 1.

Cameras:
-Front: 2.
-Back: 1.
-Bottom: 3.

Life support systems:
-Medical rooms: 1.
-Oxygen generators: 2.
-Oxygen tanks: 4.
-Air vents: 11.

Cockpits, Control Stations and Seats:
-Flight seats: 3
-Passenger Seats: 2

Functionalities and other features:
-1 Programmable block.
-4 Spotlights.
-Airlock manually operated by button panels.

Instructions:
-Take the control of the vessel and weapons with the main cockpit (Front).
-Use [tab 1 button 2] to extend the left bombs, or/and [tab 1 button 3] to extend the right bombs.
-Use [tab 2 button 1-6] to deatach the left bombs and [tab 3 button 1-6] to deatach the right bombs.
-The bombs are unguided and their speed is based on the speed you have in the moment you deatach them.
-Set the turrets targets to your liking.

Notes:
-Don't deatach bombs until the door is open and the arm extended!
-You may have a problem with the ownership of merge blocks of the bombs. If the merge blocks unmerge right in the moment they get welded, then you must transfer the merge blocks to nobody. This is because the bombs have no ownership.

-The reload sequence is timed according the time will take with realistic settings (17 seconds).
-All the turrets have no targets by default, and the aiming range is 0. That's for preventing damages when you paste the ship in the world.
-Only the main cockpit have functions on the toolbar.
-The ship is designed to be controled by 3 crew: the pilot and 2 gunners (1 that controls the bombs and 1 that controls de turrets). Although this, the ship can be operated by just 1 person.
12 Comments
Tjarnov 18 Jan, 2016 @ 4:57am 
It would be cool if there was a planetary version of this ship. But this version is also cool
mahtrok 13 Oct, 2015 @ 2:14pm 
Amaizing Job!
Insanitoid 12 Oct, 2015 @ 9:31am 
And all mod free. I love ships like this. Keep up the awesome work!
Shiriks 11 Oct, 2015 @ 9:42am 
Nice ship with awesome technology. Incredible destruction power!
GrimTheYeeter 11 Oct, 2015 @ 8:34am 
This is.....moderately terrifying... and I love it.
Trebal  [author] 9 Oct, 2015 @ 9:47am 
@DAC1199 Yes. First I put the spectator cam and I take a photo of the original ship. Then I start removing blocks to show half the ship and I take another photo in the spectator view ( which actually does not move at all) and then I remove all the armor blocks and other objects that are not connected to conveyors. It's a tough process but the result is really cool :)
Backseat Dac 9 Oct, 2015 @ 8:15am 
Amazing. How did you manage a screenshot of just the systems? Did you manually remove all the armor blocks?
Nyloc 7 Oct, 2015 @ 11:01pm 
Thank you for not using stupid mods! :)
Bone Jester 7 Oct, 2015 @ 12:41am 
very nice work
Xavi 6 Oct, 2015 @ 1:09pm 
Epic!!! Nice work :)