Space Engineers

Space Engineers

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RB Compact Turrets [DX11]
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
1.518 MB
6 Oct, 2015 @ 6:11am
17 Oct, 2015 @ 3:13pm
5 Change Notes ( view )

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RB Compact Turrets [DX11]

Description
I really want to update all my mods to working order and with new models. It is alot of more work than it was before and my free time is limited and my motivation goes up and down...


A smaller version of Keens Small ship turrets. 3x3 instead of the Vanilla 5x5.

Also includes Large Ship Turrets that take up less space.

Made for my Compact Conveyor System, but can be used without it with NO problems.



NOTE! The small conveyor ports on the Missile Turret is gamewise a Large Conveyor Port, will NOT work with Vanilla Small Conveyors.

Special thanks to Sektan! :)



Disclaimer
You need the basic Compact Conveyor System for it to fully work (all conveyor ports) and you can either add other Compact mods or you can subscribe to the full collection if you want it ALL! :D

Compact Conveyor System (BASIC)
http://steamproxy.net/sharedfiles/filedetails/?id=533169023

Compact Conveyor System (FULL COLLECTION)
http://steamproxy.net/sharedfiles/filedetails/?id=493809682
29 Comments
nucklehead357 21 Mar, 2016 @ 3:24pm 
hi cutey turret:steamhappy:
nucklehead357 21 Mar, 2016 @ 3:23pm 
they look cute
Lynnuxx 16 Nov, 2015 @ 1:59pm 
Sorry, had the same effect with the vanilla rocket launcher. Maybe a bug but this is hard to tell. Somehow the rocket launchers do less damage than the gatlings, it seems. In the past it was vice versa.
Lynnuxx 14 Nov, 2015 @ 9:40pm 
Just tested the small ship missile turret against pirate drones and outpost. The damage against drones is very low (almost nil) and the base (antenna) wasn't damaged at all. The gatling turret clearly has more dps.
Admiral Daviour [JSSG] 17 Oct, 2015 @ 3:27pm 
Yeah, it's still there. Ship blueprint , feel free to take a look. It's in the middle of the ship, from the hangar level directly aft.
Ravenbolt  [author] 17 Oct, 2015 @ 3:22pm 
@Admiral That is really wierd. Have the problem accured again?
Admiral Daviour [JSSG] 17 Oct, 2015 @ 3:18pm 
Odd, I placed the turret upside down in a hallway and it blocked the hallway 2 blocks below the actual mesh.
The collision box is no longer there when the turret is removed so it had something to do with that turret for sure.
Ravenbolt  [author] 17 Oct, 2015 @ 3:15pm 
Update:
- Reduced the hight of the collisionbox for the small ship turrets from 5 to 3.

@Admiral. I couldn't find any errors in the collisionbox for the large ship turrets. :/
Ravenbolt  [author] 14 Oct, 2015 @ 11:51pm 
@Admiral I will take a looksy.
Admiral Daviour [JSSG] 14 Oct, 2015 @ 2:52pm 
The large gatling gun appears to have a hitbox that covers the whole three block placement radius. I kept walking into invisible walls with this one. You may want to look into that.

Otherwise a great mod!