Cities: Skylines

Cities: Skylines

60 Bewertungen
Gulfstream IV G450 (Realistic version)
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen
Assets: Vehicle
Dateigröße
Veröffentlicht
Aktualisiert
1.241 MB
3. Okt. 2015 um 14:45
5. Okt. 2015 um 4:53
2 Änderungshinweise (anzeigen)

Abonnieren zum Herunterladen
Gulfstream IV G450 (Realistic version)

In 1 Kollektion von Balthoraz
Cities Skylines: The Ultimate Collection (Vehicles)
967 Inhalte
Beschreibung
GULFSTREAM IV G450 (Realistic version)
The G450 is an improved version of the GIV-SP/G400 using technologies from the G500/G550 (an upgrade to the GV). Another exterior difference between the G-IV and G450 is the removal of windshield wipers on the G450.

Model information
SPECS NORMAL
4.586 tris
512x512 pixels

SPECS LOD
457 tris
64x64 pixels

Plane specifications
Max Speed: *285 Kmh (850 Kmh / 3)
Takeoff Distance: 1.707 m (214 Tiles)
Landing Distance: 994 m (125 tiles)
Capacity: 20 passengers

# Realistic movements
# Working all lights (including landing light)


Specially thanks to Svenpotsdam helping me with some aspects of the plane.
Specially thanks to SoJiro for helping me with Blender and learn how to use it.

Important: Read first
---------------------------------------------------------------------------------------------------------------------------------
This plane is realistic version. That means you need a really long runway to work properly. I cannot guarantee the plane run smoothly in a shorter runways.

_________________________________________________________________________
Do you like my work? Help me donating something with PayPal. Any amount is welcome.[www.paypal.com]

Beliebte Diskussionen Alle anzeigen (1)
14
6. Okt. 2015 um 12:25
Values
GordonDry
21 Kommentare
Rothger 5. Nov. 2018 um 20:13 
BUG - My runway is 230units long, absolutely straight and plain, and he departs at low altitude, correctly, but get out of the runaway shorter like vanilla planes. :/
Should i enlarge the runway even more?
Balthoraz  [Autor] 2. Juli 2016 um 7:42 
@GamerFrog this was intended to be part of a very long collection of vehicles made by me. I will be back soon. If you want default values, you just can modify the values with AVO.
GamerFrog 22. Juni 2016 um 8:43 
it is ok if you create an object what works with realistic but the game-original-airport isn't so big. should a creator make an own world in a game or should an object work with other ORIGIN-objects together? it is not a bad comment every can do what every want itself.
Balthoraz  [Autor] 22. Juni 2016 um 8:31 
@GamerFrog because my plane have a realistic operation configuration. It is explained on the description and on the video you can see how long is the runway.

Other peoples work are working with default settings.
GamerFrog 22. Juni 2016 um 6:26 
all learjets start and land good, all boing do the same, all airbus do the same. one plane "lufthansa A380" do like a terrorist and fly from the sky direct into the airport and turn in the ground to the sky and come back
GamerFrog 22. Juni 2016 um 6:23 
and why all other planes fly right?
Balthoraz  [Autor] 21. Juni 2016 um 6:31 
@GamerFrog that's because your runway do not meet the plane specification distances.
This is a realistic version, so you need 214 tiles for Takeoff and 125 tiles for Landing.
GamerFrog 21. Juni 2016 um 2:39 
see also the problem with none-take-off and after a build-crossing this plane go in the air. the airport was far far away.
Darth Bambi 5. Jan. 2016 um 8:06 
For some reason this plane wont take off, it just leaves the city driving along the ground.
V3rtecs 20. Okt. 2015 um 14:02 
anychance we could get a prop version of this plane please?