Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Infection Mode: Cursed Moor
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective
File Size
Posted
Updated
15.204 MB
7 Sep, 2015 @ 4:37pm
23 Sep, 2017 @ 12:21am
13 Change Notes ( view )

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Infection Mode: Cursed Moor

Description
Cursed Moor is the second in a series of maps inspired by 'Infection' or 'Zombie' game modes seen in a few other games. This one is a conversion of the Moor official map with some modifications to the map design.

All players initially start out on one team except for one player who is on the undead team. Whenever a player on the living team is slain, they will automatically join the undead team. Living players start out with only slings but weapons and armor will spawn at random locations for them to find. The game continues until there are no players remaining on the living team or enough time has passed since the last slaying.

Note: This is NOT a mod. It is a custom map and it does not require any mods to run.


Full list of Cursed maps:
Cursed Manor http://steamproxy.net/sharedfiles/filedetails/?id=505245625
Cursed Moor http://steamproxy.net/sharedfiles/filedetails/?id=514528049
Cursed Ruins http://steamproxy.net/sharedfiles/filedetails/?id=527206087
Cursed Stoneshill http://steamproxy.net/sharedfiles/filedetails/?id=534865899
Cursed Castle Assault http://steamproxy.net/sharedfiles/filedetails/?id=632700728
Cursed Castle http://steamproxy.net/sharedfiles/filedetails/?id=1122929057


Special thanks to Big Beans for providing sound effects and the item pickup particle effect.


Change Log:

v1.1.3 (09/22/2017)
- Changed mark of the curse to activate at 20 seconds remaining.
- Mark of the curse will also cause the timer to reset to only 30 seconds when a living player is killed.

v1.1.2 (09/26/2016)
- Mithril armor will spawn sooner.
- Added blood splatter to skeletons.
- The first undead's position will be passed onto another undead player in event of a disconnect.

v1.1.1 (03/01/2016)
- Round timer will reduce to 80 seconds at its lowest.
- Changed mark of the curse to activate at 18 seconds remaining.
- Various tweaks to the babbling mechanic.
- Added a cooldown to the lift.
- Fixed collision issues on a few rocks.

v1.1 (02/05/2016)
- The round timer is now displayed at the top of the screen.
- The timer has been reduced significantly for the later stages of the round. Now decreases down to 90 seconds at the lowest (at 85% players slain).
- After 75% of the living players have been slain, the remaining living players will become overwhelmed with fear and begin babbling against their will.
- Changed mark of the curse to activate at 15 seconds remaining.
- The 3rd round will be skipped if the map has been played for over 22 minutes.
- Fixed a map exploit.
- Changed the lift so it is shielded from projectiles.
- The back side of the lake house now has 2 ladders.

v1.0 (10/23/2015)
- Enrage will drain the first undead's health much more rapidly after a kill has been scored.
- Slightly reduced undead damage resistances.
- Leather and Mithril armor give a 35% damage bonus to backstabs.
- Scale Mail gives a 17% damage bonus to backstabs.
- Added small increase to initial weapon spawns based on the number of living players.
- Replaced Cudgel pickup with Halberd.
- Changed mark of the curse to activate at 30 seconds remaining.
- The round will restart if all undead players leave the game.
- Fixed stuttering at the start of the first round.
- Fixed the first undead's battle cry sometimes displaying incorrect player count.
- Fixed curse timer resetting when a living player leaves the game.
- Fixed ballistas keeping the player in the level after the end of a round.

Beta v0.2.2 (10/08/2015)
- Timer will be shorter based on the percentage of living players slain.
- A random living player's location will be revealed when the timer reaches 40 seconds remaining.
- Reduced cooldown of first undead's battle cry ability.
- Added spooky glow to undead weapons.
- Reduced first undead's base speed slightly. Max sprint speed remains the same.

Beta v0.2.1 (10/02/2015)
- The first undead can now use their battle cry to detect nearby living players.
- The last living player is guaranteed to be the next round's first undead if they opt in.
- The first undead cannot be the same player twice in a row unless they're the only opt-in.
- Replaced Hunting Knife pickup with Poleaxe.
- Buffed Mithril armor.
- Sealing a spawn area now lasts for the entire round.

Beta v0.2 (09/24/2015)
- Added a few new structures to the main areas of the map.
- An HUD marker will appear when a spawn area can be sealed.
- Undead now have a respawn delay. Starts out short but increases as the ratio of Undead to Living grows. Sealing a spawn area also increases it.
- Fixed a stuck spot under the bridge.
- Fixed a map exploit.

Beta v0.1 (09/16/2015)
- Fixed player model exploit.
- Players will be healed periodically during the pre-round sequence to prevent team kills.
- Removed vanguard charge attack from the first undead.
- Reduced number of rounds to 3.
- Expanded the map.
- Added ballistas and healing water to the center of the map.
- Moved first undead's initial spawn point further away.
- Increased initial weapon spawns.
- Slightly increased amount of weapons and armor spawned per slain player.
- Added a way to block off one undead spawn area at a time.


=================

Maps included:
TO2-CursedMoor_p.udk
53 Comments
xXSkylerXx 29 Mar, 2022 @ 12:13pm 
How to join this server?
🖤 3mo Gurlz 25 Mar, 2022 @ 3:18am 
is the server online? coz i cant find it
Guardians (figaro) 17 Sep, 2018 @ 1:45pm 
Yes , finally of this map :D Cursed is a great job
Shaka kaSenzgakhona 23 Feb, 2018 @ 6:43pm 
do a army of darkness mod
Lord Fugaku 17 Nov, 2017 @ 4:10pm 
^
Peppy 8 Sep, 2017 @ 5:51am 
GGGGGGG
GGG
TJ7 26 Dec, 2016 @ 4:28am 
Could be fun. Is there still a server to join ?
•҉Baron von Moorland 24 Dec, 2016 @ 6:11am 
Lope
Gryllz 24 Dec, 2016 @ 4:03am 
Hey eggplant,

after the steam down time, the official UK infection mode server isnt working propperly. i like this mode of all :D

would you like to take a look to it?
SockMommy 20 Dec, 2016 @ 6:31am 
I love moor, and I love infection modes, thank you for both great and kind sir