Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Navy Overhaul for all Factions
   
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Tags: mod, Units
File Size
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219.986 MB
26 Aug, 2015 @ 4:01am
26 Feb, 2023 @ 6:46am
23 Change Notes ( view )

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Navy Overhaul for all Factions

Description
Hi, this is my newest mod.

What does it change?

I. Every greek, hellenic, roman and punic melee-quinquereme or -tertere is now recuitable from port_military_2 / port_harbour_2. You have great battles earlier now.

II. I have create for EVERY slinger missile ship another peltast or archer ship, which should replace the slinger ships, because they are not historical accurate.

Reasons, why slinger ships are unrealistic:

-Historically ancient warships had a crew of rowers, sailors and marine soldiers, the latter mainly consisted of melee infantry with some archers or slingers.

-Slingers were the snipers of ancient times (at the battle of Cannae one of the consuls was killed at the start of the battle by a balearic slinger), but archers had had the advantage, that they could fire salves of arrows at the deck of the enemy ship to injure the rowers.

The AI will recruit my replacement units instead of the slingers ships as well.

Slingers ships remain only in garrisons (except my coming campaign mod).

III. I made special "Marines"-Units for every greek, hellenistic, roman and punic faction.

It is not immersive and historical accurat to fight against a carthagian fleet, which is manned with libyan javelinmen.^^

The marines or (greek) epibates/epibatoi mann mainly trieres, which was the main battleship of this time.

Some maritime factions have got bigger ships (eg. Penteres) with heavy marines.

These factions are Massilia, Rome. Syracuse, Karthago and the Ptolemaic Empire.

Athens, Macedon and Seleucid Empire have already heavy vanilla meleeship units.

The AI will recruit them too.

The units are based on Vanilla stats, only the marine units are stronger in melee.

This is a semihistorical, but historic plausible mod.

I tried to make it historical to my knowledge as possible.

You will an All factions playable-Mod to use this units by yourself.

Screenshots were made, while using ACR - Alii Colores Romae: Totus from Demokritos and NORMALMAP (decalmap) from CJiaBa. I recommend to use them for a better graphical experience.

https://www.twcenter.net/forums/showthread.php?623815-Alii-Colores-Romae-Totus-pack-of-different-uniform-colours-now-covering-the-Rise-of-the-Republic-scenario!!

https://steamproxy.net/sharedfiles/filedetails/?id=600479909

I would thank:

-CA for the vanilla game and the assembly kit

-Sebidee for his great modding tutorial

- BoyaWho? for some of his unit icons.

-Cataph for some inspiration to make a navy mod

-Ahiga/LoB-Team for the arabian tunics and skirts

-Kraut and Tea for tunics, trousers, cloaks, pelts, roman marine shield patterns, armour and helmet textures.

If you like my mod, please rate. ;)
38 Comments
M.I.B.  [author] 26 Dec, 2021 @ 3:12pm 
I'm sorry, but honestly i don't know, if such a mod exist, as i'm not the biggest fan of artillery ship.
DARKH0BBIT 26 Dec, 2021 @ 1:15pm 
this looks amazing going to give it a try now 😁 I've been scouring the workshop for an hour and some trying to find a decent mod for naval artillery to no avail. i'm yearning for some Greek artillery mainly Sparta is there such a mod?
M.I.B.  [author] 27 Apr, 2021 @ 5:23pm 
Small update:

Ptolemaic Epibates Trireme now already from greek_port_harbour_2 (Shipwright) recruitable as originally intended.
M.I.B.  [author] 11 Apr, 2021 @ 6:58pm 
I think not.
Claudius 11 Apr, 2021 @ 6:44pm 
Is this DEI compatible?
M.I.B.  [author] 30 May, 2020 @ 7:40am 
Hi,

I have reskinned my units to bring them into line with my newer mods.

Hope you enjoy.

MIB.
M.I.B.  [author] 21 May, 2020 @ 6:43pm 
No, as the roman marines still used mainly lorica hamata even in imperial times.

Its funny that someone ask a question in this mod, while i'm actually reworking it mainly because of new shield patterns.^^
Jefe 21 May, 2020 @ 12:30pm 
I'm so happy some made a mod that adds actual marines. Do the Roman marines upgrade with reforms?
Warriordude 11 Apr, 2019 @ 8:07pm 
thanks for the reply.
M.I.B.  [author] 11 Apr, 2019 @ 7:21am 
Fleets can only embark in port battles, its hardcoded.