Space Engineers

Space Engineers

174 ratings
Deployable Orbital Satellite, Solar Energy & Oxygen Farm (w4stedspace)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
861.481 KB
21 Jul, 2015 @ 4:58pm
1 Change Note ( view )

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Deployable Orbital Satellite, Solar Energy & Oxygen Farm (w4stedspace)

Description
Featuring a large solar array and oxygen farm that can easily be deployed upon reaching a destination, this ship is inspired by my recent exploits on stream designed to orbit a planet and provide basic survival support and cargo transfer capabilities for both interplanetary and inter-orbital craft. Essentially a quick deploy support hub equipped with a jump drive and support craft.

Intended to be used using Natural Gravity by Digi: https://steamproxy.net/sharedfiles/filedetails/?id=378084827

Will still work without it however. Survival ready.

The world to accompany the attached video from my YouTube channel!

Stream: http://www.hitbox.tv/w4stedspace[/h1]

Features:

Large Oxygen Farm & Storage
Large Energy Farm & Battery Bank
Connector to Access
2 Internal Hangers with Connector Access
Med Bay
Programming Block & Screens ready for battery script
Redundant Cockpit
Large Storage Capacity
Jump Drive
Multiple Laser and regular Antennas

Usage:

1 - Deploy Solar Array
2 - Close Solar Array
3 - Activate Jump
4 - Open/Close Hangars
5 - Toggle Antenna Broadcasting
6 - Close Interior Doors
7 - Gravity On/Off
8- Reactor On/Off
9 - Lock All Panels

Still a work in progress so will be updating this as I improve the suspension and turning system.

If you found this interesting or helpful please consider visting my YouTube channel for more Space Engineers tutorials, guides and videos.

http://www.youtube.com/w4stedspace

I also have a Steam group:
just w4sted space
64 Comments
ratheden 18 Apr, 2018 @ 2:42pm 
Hello, are the mining drones automatic? If so what script, and thanks
aaueer 18 Jan, 2017 @ 7:28am 
it is fixed for a long time now, though the landing gears are redundant as well since space engineers got a lot more stable
Vi 22 Jun, 2016 @ 12:55pm 
Is it fixed?
game plays 1230 23 Apr, 2016 @ 12:40pm 
(this is broke) everytime I use it it clapes \ on it self
Vi 15 Apr, 2016 @ 10:54am 
Have you fixed it yet?
2yysforu 31 Mar, 2016 @ 6:25am 
Not sure how I missed that post. thanks for the update. Hhmm well ming still blows up, so i just keep pasting it till it works? or we just waiting for an update?
jlorasch385 29 Mar, 2016 @ 8:26pm 
@2yysforu this is what he stated below:
blu | w4stedspace [author] Mar 20 @ 5:09am
Yeah, it seems to somehow be fixing itself again.. this has become a joke on the stream because it *used* to be able to crash the game within a few pastes, then on friday the damn thing refused to explode...

At least it pastes in now so can start to fix it!
2yysforu 29 Mar, 2016 @ 7:30pm 
Just a heads up I love it but can not use it. When closing the arrays it explodes after the close script. ill you be fixing this?
jlorasch385 20 Mar, 2016 @ 3:20pm 
was testing this before i went to work the groups in the timer blocks dont work right but the normal groups work just fine. just letting you know blu | w4stedspace
Vi 20 Mar, 2016 @ 6:49am 
Yes! I love this concept. You'll need to add atmospheric thrusters on the drones though.