Space Engineers

Space Engineers

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[Mexpex] C15 JumpDrive [DX11]
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
40.310 MB
17 Jul, 2015 @ 1:41pm
20 Jul, 2015 @ 2:55pm
4 Change Notes ( view )

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[Mexpex] C15 JumpDrive [DX11]

Description
Mexpex Industries presents the C15 Jump Drive.

C15 = Class 15M kg

Block: Large
Size: 4x4x8
Lod: Yes(3 in total)
Dx11: Yes
Dx9: Yes(but with emissive error)
Survival Ready: Yes

Max input: 4000MW
Storage: 210MWh
Recharge time(4000NW): ~4min
Jump Mass: 15,000,000 kg
Jump Range: 10000km

I dont think jumpdrives should be cheap to use. That why ive made this drive so that it got a huge power requirement for a recharge but also have the possibility to quickly recharge if you got a huge space for reactors or expensive high output reactors.


To do:
Add custom Collision


Future ideas:
Smaller 4x4x4 version
High output reactors
High output batteries(working on it)


Known Issue
White emissive on lods in dx9.... I have now confirmed that the dx9 issues is not my fault. I just tested the projector(vanilla) and when it lods the status light turns white.

Dx9 Icon not visible.. but you see something if you drag it? <.<


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69 Comments
Mask of Humble 5 Aug @ 11:36pm 
Does anyone know if this mod still works with the latest updates? I really love the models and would love to use them in my builds but a lot of mods that haven't been updated for a long time don't work or have unintended bugs and such
MegaGothmog 12 Feb, 2022 @ 10:45am 
This thing is giving me the error that i can't jump into (inside) a natural gravity field.
I'm in the middle of space, aiming nowhere near a planet or moon... and i still get this issue.
Zero Proximity 16 Jul, 2020 @ 6:16am 
@aluxesxd To my understanding all jump drives in the game lose range based on weight
Zardo 28 Jun, 2020 @ 3:36pm 
Hey Mexpex
I love the look of these drives!
Would you be willing for us to use these as a part of our modpack? We need some unique models for use on the sigma draconis cluster servers and would need to modify the components and settings on these if possible!
Thanks for your time!
Aluxes 22 Feb, 2020 @ 11:23pm 
Love the mod but somehow its warp distance dropped from 20k for two, to 12k, to 7.4k, to 5.6k. Replacing them doesn't fix this, and I strongly agree this needs an update.
Hage Maoh 23 Sep, 2019 @ 11:33pm 
May I add these blocks to a tiered mod for my dedicated server? Of course, I will give credit and link to the original mod in the description.
Netherspark 4 May, 2019 @ 9:39am 
The large emissive in the middle no longer works. It's just white all the time now.

@Mexpex, any chance you can fix this?
Metzger_100 9 Dec, 2018 @ 5:30am 
Could it be that the Core doesn#t work any more. we have 4 big Generators onboard and there Output is at 100% but the input of our Warpcore shows 0MW. Can you Update this please? It is the only good looking Warpcore in the Workshop!:steamhappy:
THE FORCE 23 Nov, 2018 @ 10:44am 
I plan on fixing this up a little and adding it to my server pack credit will be given and linked back here... Let me know if this is not ok and it will be removed.
самовар 4 Jul, 2018 @ 12:08am 
not working? add string <ResourceSinkGroup>Charging</ResourceSinkGroup>