Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Favourite food, new strings on character select and so on?
Health 175
Hunger 125
Sanity 200
This would make her a bit unique when compared to Whandler. Her drawback is generic and in my opinion doesn't tie into her character like the drawbacks of the canon characters do, maybe she could have a slight sanity gain when recycling items but have a sanity decrease when a non recycled item breaks, and or have her lose sanity when trees are being burned on screen. I also think that she should have something to do with farming, for example plant based item or structures should require less resources to craft. But those are just some ideas and critique I still like the mod.